6 projects for "e-learning" with 2 filters applied:

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  • 1

    OpenDino

    Open Source Java platform for Optimization, DoE, and Learning.

    OpenDino is an open source Java platform for optimization, design of experiment and learning. It provides a graphical user interface (GUI) and a platform which simplifies integration of new algorithms as "Modules". Implemented Modules Evolutionary Algorithms: - CMA-ES - (1+1)-ES - Differential Evolution Deterministic optimization algorithm: - SIMPLEX Learning: - a simple Artificial Neural Net Optimization problems: - test functions - interface for executing other programs (solvers) - parallel execution of problems - distributed execution of problems via socket connection between computers Others: - data storage - data analyser and viewer
    Downloads: 1 This Week
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  • 2
    Jenetics: Java Genetic Algorithm Library
    The source code has been migrated and is now hosted on Github: https://github.com/jenetics/jenetics Jenetics is an advanced Genetic Algorithm, Evolutionary Algorithm and Genetic Programming library, respectively, written in modern day Java. It is designed with a clear separation of the several algorithm concepts, e. g. Gene, Chromosome, Genotype, Phenotype, Population and fitness Function. Jenetics allows you to minimize or maximize the given fitness function without tweaking it. In contrast to other GA implementations, the library uses the concept of an evolution stream (EvolutionStream) for executing the evolution steps. Since the EvolutionStream implements the Java Stream interface, it works smoothly with the rest of the Java Stream API. ...
    Downloads: 1 This Week
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  • 3
    The Mars Rover Simulator project is based on the evolutionary robotics paradigm where an artificial agent acquires its skills through the process of artificial evolution. This simulator can be useful to evolve neural network controllers for the rover
    Downloads: 1 This Week
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  • 4
    Multiclass machine learning
    Downloads: 0 This Week
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  • 5
    This chess program changes its strength to give the best match against you. Eventually it learns to beat you specifically through learning alogirthms. Features included transposition tables and a elementary 3-piece endgame tablebase.
    Downloads: 0 This Week
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  • 6
    A Java implementation of the NEAT algorithm as created by Kenneth O Stanley. Also provides a toolkit for further experiments to be created and can provide both local and distributed learning environments.
    Downloads: 0 This Week
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