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RetroArch is a frontend for emulators, game engines and media players.
RetroArch is a way to run classic games on a wide assortment of Operating Systems and Consoles.
Support the Developers on their Patron!
https://www.patreon.com/libretro
StepMania is a music/rhythm game. The player presses different buttons in time to the music and to note patterns that scroll across the screen. Features 3D graphics, visualizations, support for gamepads/dance pads, a step recording mode, and more!
WE HAVE MOVED TO GITHUB.
Unangband is a variant of Angband, a rogue-like game, with wilderness travel, a wide variety of dungeons and monsters with great rewards and treasures for those who conquer its mysteries.
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
Console text roguelike game based in Dungeon Crawl 4.0.0 beta 23, but with lots of enhacements, interface changes, managment of savegames, more items, more customizable, multilanguaje, etc
The PvPGN is a bnetd based gaming network server emulation project. It curently supports all Westwood Online clients (Tiberian Sun, Red Alert 1/2, Renegade, Emperor, NOX) and all Battle.Net clients (Diablo 1/2, Starcraft/Broodwar, Warcraft 2/3 ROC/TFT).
El proyecto WorldSpace no es más que la intención de acercar la programación en 3D a la gente normal. La idea es compartir conocimientos con gente que quiera aprender programación gráfica en OpenGL, desarrollar un juego en 3D, documentacion y tutoriales.
AI-powered service management for IT and enterprise teams
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Magus ist ein Abenteurergenerator für das Fantasy Rollenspiel Midgard. Highlights sind: 4. Auflage, inclusive Quellenbücher, Spielleiterübersicht. Für Linux und Windows verfügbar.
Panther game engine is being developed as part of a class on game engine development at Chapman University 2009/2010/2011. Development continues through December 2011.