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RetroArch is a frontend for emulators, game engines and media players.
RetroArch is a way to run classic games on a wide assortment of Operating Systems and Consoles.
Support the Developers on their Patron!
https://www.patreon.com/libretro
Source code to all the XBox emulators/games that XPort has done including:
PCSXBox,XBoyAdvance,DOSXBox,Vice64X,WinUAEX,MekaX,MednafenX-NES, MednafenX-PCE, MednafenX-Lynx,Classic99X, Atari7800X, CaveStoryX, SNES9XBox and more
A MMORPG Game Engine Writted in Monogame GL full C#
Very easy to make a game. With simple Level Editor.
Whit cross-plattform Server on .NET Core Tecnology
Build your Cross-Platform Game whitout programming!
Aviable for Xbox one, PS4, Android, iOS and more platform.
Try Live Demo:
http://www.makingitalia.net/MireWEB/
Project are migrated on Mire Engine.
See Updated at:
http://www.makingitalia.net/mire/
Unangband is a variant of Angband, a rogue-like game, with wilderness travel, a wide variety of dungeons and monsters with great rewards and treasures for those who conquer its mysteries.
Open-source, cross-platform 3D rendering engine for .NET and Mono. The Axiom Engine is a high-performance C# port of the powerful OGRE engine and provides full support for DirectX, OpenGL and XNA on Windows, Linux, Android, iPhone and Windows Phone.
The PvPGN is a bnetd based gaming network server emulation project. It curently supports all Westwood Online clients (Tiberian Sun, Red Alert 1/2, Renegade, Emperor, NOX) and all Battle.Net clients (Diablo 1/2, Starcraft/Broodwar, Warcraft 2/3 ROC/TFT).
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Magus ist ein Abenteurergenerator für das Fantasy Rollenspiel Midgard. Highlights sind: 4. Auflage, inclusive Quellenbücher, Spielleiterübersicht. Für Linux und Windows verfügbar.
DAVE Engine (Dynamics, Audio and Visual Effects Engine) is a 3D open source game engine under development by David Brown. (c) David Brown 2008-2011. All rights reserved.
The aim of this project is to create a fully featured cognitive game for the Windows Phone platform. I have chosen this to be my Final Year Project & will form part of my grade for my degree in Computer Games Development.
This project will enable you to use any older gamepad controller with your game. Included are wraper classes so that you do not have to worry what kind of controller user has; it will all just work for you. http://forums.xna.com/forums/t/45983.aspx
Scripts4Xbmc is a gathering of scripts and plugins for "XBMC Media Center application for Linux, Mac OS X, Windows and XBox". Note: - Use CVS Repository for old XBMC 2.0.1 to pre-2.1 for XBox only. - use SVN Repository for new XBMC atlantis or higher.
"Chimera2D" is an 2D Games Engine For creating video games written in C #, which combines ease and power. The engine uses the library XNA which allows portability (Cross Plateform) between PC and Xbox360. Thus, with the wealth that it bears the POO, Ch