With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
Try free now
Build Agents and Models on One Platform
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
...The editor offers an easy-to-use graphical interface, allowing users to view the course in 2D and 3D modes, making it easier to design or modify new levels.
The editor is fully featured, ready to use, and able to export c64 disks.
The source code is included in the zip (see the Files section).
Prerequisites:
- You need Java (>17) installed on your machine.
Instructions:
- download and unpack the zip
- run editor.bat (Windows machines) or editor.sh (on Linux/MAC OS machines)
Gameplay Retrogames World is the Twitch channel that playfully explores all aspects of retrogaming and modern video gaming, both on real hardware and emulation.
...
Play by yourself in a web browser like Chrome or Safari. The game simulates the other players. Runs best on a desktop computer or laptop. Also tries to adapt to an iPad or tablet. Players can make mistakes and can leave and join. You can cheat and get the game to correctly mark your board. There is no limit to the number of players (try 300,000). You can adjust the speed of the game and most sizes. The game can play for you. You can hear the caller reading out the numbers and the players...
A generic platform for fast and flexible development and delivery of a wide variety of immersive scenario-based games that enable professional skills acquisition. For further information see http://emergo.ou.nl/emergo/community/EN/emergo.htm. The platform is based on ZK framework (http://www.zkoss.org, ZK ZOL license: https://www.zkoss.org/license#peee) and Spring framework (http://www.springsource.org/spring-framework).
NOTE: as of 2024, latest (mavenized) code base can be found at...
ChessLite is a lightweight Chess GUI for playing Chess on a personal computer. ChessLite is written in Java, and uses JavaFX. ChessLite does not depend on any libraries aside from Java and JavaFX API! All ChessLite algorithms were written for this project by Joseph Prichard. ChessLite has ~5600 lines of code written by the Author.
Video demonstration:
https://www.youtube.com/watch?v=m_j5ejDA-hc&feature=youtu.be
Start building on Google Cloud with $300 in free credits. No commitment, no credit card required until you're ready to scale.
Launch your next project with $300 in free Google Cloud credits—no strings attached. Test, build, and deploy without risk. Use your credits across the entire Google Cloud platform to find what works best for your needs. After your credits are used, continue with always-free tier services. Only pay when you're ready to scale. Sign up in minutes and start exploring.
...Does NOT require a network connection to work and should run on just about any operating system or hardware.
Requires Java to run. You can get the latest version from here: http://java.com/en/download/index.jsp
Video giving an overview of how it works (Alpha version):
2013/01 overview: http://youtu.be/ThIVkyk2q0c
Updated: http://youtu.be/HLbtk53b-0k
Import/Export charts: http://youtu.be/dZGjAwGVF40
Initial: http://youtu.be/pGhpQ1uCznM
Change History:
https://sourceforge.net/p/oldschooltool/code/118/log/?...
This is a Battleship game developed by myself for academic purposes.
Main Features:
- Player VS PC
- Player VS Player through network
- Chat available in PvP mode.
For playing through network, first you have to create the server and then ask Player 2 to enter the host IP in order to join the game.
Attached you'll find the compiled code (JAR) and the sources (Netbeans project).
Currently it needs a lot of improvements which I can't find the time to do.
Here are the most...
WE ARE NO LONGER USING SOURCEFORGE. Please visit http://www.upstage.org.nz for the most up-to-date code (v3 to be released january 2014, beta version available November 2013) and information.
UpStage is a web-based venue for cyberformance: artists compile digital media in real time to create live theatrical performance for online audiences.
Java Behaviour Trees is a Java framework for easily building and running generic behaviour trees. Here, "behaviour tree" refers to the technique used to control the behaviour of characters in video games.
IMPORTANT NOTE: our source code has been moved to GitHub. You will find it at:
https://github.com/gaia-ucm/jbt
Note however that all the binary files will still be distributed here at SourceForge.
Ethanon is a 2D game engine focused on the recent video cards for hardware acceleration and shader effects. The engine provides high-quality light an shadow effects with an easy visual interface and a simple and direct scripting system.
The original computer video game, SpaceWar!, implemented on a DEC PDP-1 emulator. Written in C++ using wxWidgets, this program runs PDP-1 object code from the original 1962 game. Based upon the Java version that had been available from MIT
ThudGame is Terry Pratchett's boardgame. ThudGame.com has exclusive license to host the game online, but anyone can use our code in any other project, without attribution: public domain code. Please help, by sharing your improvements!