Showing 7 open source projects for "trunk"

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  • 1

    FlightGear-777

    Development repository for FlightGear's 777 development

    Development moved to https://gitlab.com/sidi762/flightgear-777 Stable releases to be downloaded from https://sourceforge.net/p/flightgear/fgaddon/HEAD/tree/trunk/Aircraft/777/
    Downloads: 0 This Week
    Last Update:
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  • 2
    GLScene

    GLScene

    GLScene Engine for Delphi & C++Builder VCL Windows 32/64

    GLScene is an OpenGL based 3D library for Delphi, C++Builder and Lazarus. It provides visual components and objects allowing description and rendering 3D scenes in graphic applications. Update of newer versions of the trunk has been moved to https://github.com/glscene
    Downloads: 39 This Week
    Last Update:
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  • 3
    The COLLADA Document Object Model (DOM) is an application programming interface (API) that provides a C++ object representation of a COLLADA XML instance document. Contact a project admin to become a developer!
    Downloads: 19 This Week
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  • 4

    Vegastrike evolved

    evolution for vegastrike SpaceSim/Combat/Trade game

    ...The game can run under Windows,Linux ,Mac . BUT : It is complicated to work with the original SVN repositery , while the admins aren't reactive . So i decided to create that hub , with a trunk based upon the 0.5.1rc1 of Vegastrike . Let's Vegastrike be evolved , with new goals : _Dynamic Market system , better AI , mission and campain editor , etc ... _MMO : Create somewhere a dedicated host to help debug the actual working network code . Artists ( Sound , Image , Video , Mesh modelling , Animation ) and Devs are welcome ! ...
    Downloads: 0 This Week
    Last Update:
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  • 5

    Menace of the Mines

    A fast-paced Common-Lisp roguelike

    Menace of the Mines is a fast-paced roguelike written in Common Lisp that has tons of monsters, many different classes and races and a unique magic system. (Well that's the goal). The game is under active development and runs on Windows and Linux.
    Downloads: 0 This Week
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  • 6
    Game Sharp
    El verdadero objetivo del juego no es el juego en sí mismo, sino que este es solo un medio para lograr el verdadero objetivo que es cómo se ha hecho el desarrollado. El videojuego está desarrollado en C# utilizando ScriptSharp, para poder convertir el código C# en JavaScript. Dicho código fuente utiliza un elemento <canvas> de html5 sobre el cual son presentados los objetos del juego. Para lograr que la nave pase sobre el fondo de la caverna se ha utilizado el concepto de capas (layers)...
    Downloads: 0 This Week
    Last Update:
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  • 7
    Hovercraft is a game demo written in C++ (engine) and Lua (the game itself). Video presentation - www.youtube.com/watch?v=QDp6LFVs_Bc . Source code: http://hovercraft.svn.sourceforge.net/viewvc/hovercraft/trunk
    Downloads: 0 This Week
    Last Update:
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