Showing 3 open source projects for "structs"

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    Bevy

    Bevy

    A refreshingly simple data-driven game engine built in Rust

    ...All engine and game logic uses Bevy ECS, a custom Entity Component System. Massively Parallel and Cache-Friendly. The fastest ECS according to some benchmarks. Components are Rust structs, Systems are Rust functions. Queries, Global Resources, Local Resources, Change Detection, Lock-Free Parallel Scheduler. Bevy is still in the very early stages of development. APIs can and will change (now is the time to make suggestions!). Important features are missing. Documentation is sparse. Please don't build any serious projects in Bevy unless you are prepared to be broken by API changes constantly. ...
    Downloads: 6 This Week
    Last Update:
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  • 2
    HiTacWar Hierachical Tactical Warfare Game Engine which depends on freecnc. Main Points are KI Based Commando Structures, Electronic Warfare, Research and Shadow Structs and Shadow Armies.
    Downloads: 0 This Week
    Last Update:
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  • 3
    This Project is a library. It uses the FCollada and DevIL Library to read a given .dae file. The Data will be available for the user by one list of structs containing all the data of the submeshes the whole mesh consist of. Use SVN to checkout
    Downloads: 0 This Week
    Last Update:
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