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Vega Strike is a 3d OpenGL Action SpaceSim for Win/Lin/Mac allowing players to trade, bounty hunt, or explore in a vast universe.
Active development is now on https://github.com/vegastrike and on http://www.vega-strike.org
Vega Strike is mod ready and network playable.
A rudimentary user interface I created as basic idea to develop a 2D adventure game in which the player traveling back and forward through the space-time to avoid the alien invasion on the earth. UI needs to be completed. Totally useless fun project. But feel free to enjoy it and help grow it.
A game of exploration of new worlds, risk missions, and space c
A game of exploration of new worlds, risk missions, trade, and space combat in the 31st century using the Pioneer SpaceSim engine with many additions and improvements.
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A 3D spacesim adventure game. Please email patches to tomm@riseup.net or to the developer mailing list: http://mail.pioneerspacesim.net/mailman/listinfo/pioneer-dev_pioneerspacesim.net
Allegiance is a 3D space shooter/sim with support for up to 200 players, with distinct research paths, a dedicated commander position, RTS style 3D interface and teamwork-based gameplay style. http://en.wikipedia.org/wiki/Allegiance_(computer_game)
Openlancer is an open community developed free open source alternate reality simulator. Originally a remake of Freelancer (spacesim), it now includes game play elements from all game genres, procedurally generated content, and deep interactive ficti
A space fighter sim where capital ships battle each other. Your job is to penetrate the shields and weaken key ship components to give your side the upper hand.
A spacesim game engine project, using Ogre3D for rendering, libnoise for galaxy, system, planet, city, npc generation; the goal is seamless transitioning between space flight, atmospheric flight and ground walking, and high frame rate, of course...
Elite Zero is a simulation game in the broadest sense of the word. The aim is to simulate natural and economic processes while providing an enjoyable game. The idea comes from the "Elite" series by Ian Bell and David Braben.
Based on a C++, crossplatform (Linux and Windows for now) OpenGL 3D engine, this game aims to combine the intellectual interest of open-ended space simulations with the action-oriented fun of first person shooters.
Massively Multiplayer Space Trading and Combat game. This is an online strategy game, not a 3D spacesim. Incorporating ideas from games such as Stars!, SE3, MOO, Tradewars, MUD/MOOs, Dune II, SimCity.
COTB is a spacesim putting you player in command of a capital spaceship in a realistic universe. You have a crew with different skills for the jobs of Pilot, Gunner, Engineer, Scanning, Repair etc. and control the ship by giving orders. See Wiki.
HighRise is a "Sim Tower" like game which allows the user to run the day to day operations of a high rise building. This includes evicting tenants, renting office space and making lots of money. See if you have what it takes to make it to the top.