Showing 7 open source projects for "software task pin"

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  • 1
    UniTask

    UniTask

    Provides efficient allocation free async/await integration for Unity

    Provides an efficient allocation free async/await integration for Unity. Struct-based UniTask<T> and custom AsyncMethodBuilder to achieve zero allocation. Makes all Unity AsyncOperations and Coroutines awaitable. PlayerLoop-based task(UniTask.Yield, UniTask.Delay, UniTask.DelayFrame, etc..) that enables replacing all coroutine operations. MonoBehaviour Message Events and uGUI Events as awaitable/async-enumerable. Runs completely on Unity's PlayerLoop so doesn't use threads and runs on WebGL...
    Downloads: 2 This Week
    Last Update:
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  • 2
    Gideros

    Gideros

    Gideros Release version

    ... projects an easy task. You can easily extend the core with plugins. Import your existing (C, C++, Java or Obj-C) code, bind to Lua, and interpret them directly. Dozens of open-source plugins are already developed and ready to use: ads, in-app purchases, physics for 2d or 3d, Steam integration, and many more.
    Downloads: 1 This Week
    Last Update:
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  • 3

    BWEM

    Fast and robust map analyser for Brood War.

    Brood War Easy Map is a C++ library that analyses Brood War's maps and provides relevant information such as areas, choke points and base locations. It is built on top of the BWAPI library. It first aims at simplifying the development of bots for Brood War, but can be used for any task requiring high level map information. It can be used as a replacement for the BWTA2 add-on, as it performs faster and shows better robustness while providing similar information.
    Downloads: 0 This Week
    Last Update:
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  • 4
    PathFinding.js

    PathFinding.js

    A comprehensive path-finding library for grid based games

    The aim of this project is to provide a path-finding library that can be easily incorporated into web games. It may run on Node.js or the browser. It comes along with an online demo to show how the algorithms execute. (The pathfinding speed is slowed down in the demo). Note that this project only provides path-finding algorithms for 2D space. If you need to work in a 3D environment, then you may use @schteppe's fork. When instantiating path-finders, you may pass in additional parameters to...
    Downloads: 0 This Week
    Last Update:
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  • 5
    Very simple and stable C++ game framework. This is the base of a new game engine based on the irrlicht rendering engine. Every feature can be easily removed if unwanted. Look features at project homepage. IrrSolid does not work on 64 bit systems
    Downloads: 0 This Week
    Last Update:
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  • 6
    Making a game isn't a simple task. That's where Sirrf steps in. The goal of the Sirrf project is to create an extensive, but simple open-source framework to enable rapid game development.
    Downloads: 0 This Week
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  • 7
    Io is a project in development. It aims to be a backend for all kinds of online games, relieving game developers from the task of writing the technical infrastructure needed to support such games.
    Downloads: 0 This Week
    Last Update:
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