Showing 7 open source projects for "simple decison tree"

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  • 1
    GEDKeeper

    GEDKeeper

    GEDKeeper - opensource and crossplatform genealogy management program

    GEDKeeper program is developed for work with personal genealogical database. The program is designed for extremely simple and intuitive interface. The program is very easy to install on the computer, fully supports the GEDCOM format, has no restrictions on the number of persons and generations, allows you to generate pedigrees, building several tree species, as well as print and save their images, provides fast navigation, filtering, searching and adding multimedia materials. ...
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    Downloads: 136 This Week
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  • 2
    Pakqit

    Pakqit

    Quake PAK file utility

    This utility extracts a Quake engine .PAK file to a directory tree, and also builds a .PAK file from a directory tree. This tool is a simple one-step solution to deconstruct and reconstruct Quake engine games .PAK files.
    Downloads: 0 This Week
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  • 3
    DarkForestGo

    DarkForestGo

    DarkForest, the Facebook Go engine

    darkforestGo is an early deep-reinforcement-learning Go engine that combined a convolutional policy/value network with Monte Carlo Tree Search (MCTS) to play the full 19×19 game at a strong amateur level. The system couples fast GPU policy inference with CPU or GPU-assisted tree search so priors from the network guide exploration while search refines local tactics. Training pipelines mix supervised learning from human professional games and self-play fine-tuning, allowing the model to learn opening patterns and endgame tactics beyond simple pattern libraries. ...
    Downloads: 0 This Week
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  • 4

    GMTool

    A tool for roleplaying gamemasters

    A Java tool that allows a gamemaster to manage notes, characters, combat, images, sounds, etc. on his computer during gaming sessions. Plugin-based to allow using it with various rpg system, such as Shadowrun, GURPS, TDE, D&D, etc.
    Downloads: 4 This Week
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  • 5

    fiftyfifty

    fiftyfifty is a programming language and game

    ...The read-write head itself is a state engine, which is affected by the input from the track, and which decides what to write on the track, and where to read the next input, by "moving" the head back or forth. In 5050, the part of the track left of the head is represented not by a line or stack of information, but by a binary tree. The part right of the head is represented by a binary tree, too. The head itself sort of sits between the two trees, but will often change its state according to information from the right side of the left side. In 5050, the state of the head itself is again represented as a tree of commands, although for simple programs, a linear representation can be sufficient.
    Downloads: 0 This Week
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  • 6
    Emma: rating tree
    An app for quickly building collections and rating them. Test at www.wudiware.com/emmaframe.php Should be good for games and communication. Lots left to add. Try the "cuteness challenge". Ideas welcome (emma should be good at idea dev. too).
    Downloads: 0 This Week
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  • 7
    Classic game solved with MinMax algorithm (full solution tree) and simple Heuristics. Specially for learning and teaching computer AI
    Downloads: 0 This Week
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