Showing 35 open source projects for "rules engine"

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  • 1
    Goonstation

    Goonstation

    Repository for the Goonstation branch of SS13

    Goonstation is a community-maintained branch of the classic Space Station 13 (SS13) game, built on the BYOND / DMM / DM engine and custom code, with extensive maps, gameplay mechanics, user interfaces, and game modes. The repository houses the full game code, assets (maps, sound, icons, interface), configuration, and tools for running and contributing to a Goonstation server. It aims to offer a stable, feature-rich, roleplay/game environment with many custom systems (e.g., unique mechanics, items, server rules) layered atop the SS13 engine.
    Downloads: 9 This Week
    Last Update:
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  • 2
    Luanti

    Luanti

    Voxel game-creation platform with easy modding and game creation

    Luanti, originally known as Minetest, is a free, open-source voxel game engine and platform designed to let players, modders, and developers build and play diverse sandbox-style 3D worlds. Written in C++ for core performance and Lua for scripting, Luanti runs on multiple operating systems (Windows, macOS, Linux, BSD variants and even Android), making it highly accessible and cross-platform. Rather than being a single game, Luanti is meant as an engine and toolkit: individual “games” are actually collections of mods — written in Lua — that define terrain, items, NPCs, mechanics, and rules. ...
    Downloads: 37 This Week
    Last Update:
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  • 3
    XMage

    XMage

    Magic Another Game Engine

    XMage allows you to play Magic against one or more online players or computer opponents. It includes full rules enforcement for over 20 000 unique cards and more than 50.000 reprints from different editions. You can also find custom sets like Star Wars. All regular sets have nearly all implemented cards. It supports single matches and tournaments with dozens game modes like duel, multiplayer, standard, modern, commander, pauper, oathbreaker, historic, freeform and much more. Local server...
    Downloads: 6 This Week
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  • 4
    Arianne RPG

    Arianne RPG

    Arianne is an engine to develop multiplayer online games like Stendhal

    Arianne is a multiplayer online engine to develop turn based and real time games, providing a simple way of creating the game server rules and clients like our MORPG Stendhal. Our engine Marauroa uses Java and SQL for hosting hundreds of players on a solo host. Stendhal is a fun friendly and free multiplayer online adventure game with a huge and rich world. With hundreds of NPCs and different quests, features like the Travel log and achievement system keep track of progress. ...
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    Downloads: 158 This Week
    Last Update:
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  • 5
    MentoLiga

    MentoLiga

    Football/Soccer Leagues Manager

    Manages the Football/Soccer! Creates, Manages any type of leagues. Manage multiple leagues. Tracking the league round to round. Results, standings, scorers, assists, disciplinary, substitutions, minutes played, recoveries, injuries, own goals, results table, play off and betting. Easy Data Entry System. (Automatic and Multi-Selection) League statistics. Disciplinary statistics. Statistics x Match. Automatic or manual fixtures. Search Engine. Filters GK - DEF - MID -...
    Downloads: 3 This Week
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  • 6
    OpenArena is a 3d game creation engine. It is a rendering system that can be used for more than just games but it is targeted at games. The basic use being create some game media textures models maps and config files for physics and rules.
    Downloads: 7 This Week
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  • 7
    boardgame.io

    boardgame.io

    State Management and Multiplayer Networking for Turn-Based Games

    The project implements a lightweight but powerful engine for creating turn-based games (board games, card games, turn-based strategy, etc.) in JavaScript. With boardgame.io, you define the game logic in pure functions: you describe how the game state changes when a move is made, and the framework handles all the rest (state management, synchronization, storage, multiplayer, etc.). This abstraction lets developers focus on the rules and mechanics rather than on networking, persistence or UI plumbing. ...
    Downloads: 0 This Week
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  • 8

    evilrpg

    plugin-based RPG manager in C++ and Qt5

    ...Network-centric with a user-defined central list server (with a default public list server) to find games and players or just chat/spectate. Intended to manage game assets (character sheets, effects, initiatives, automate rules, etc) with a print function so you're not bound to the application to play your game. Plugins planned include a 3D mappiing capability using the Unreal Engine and initiative/effect tracking. Plugins may be under a different license than the base application, depending on the plugin. evilrpg itself is going to be under the BSD license supporting Windows, Linux, and (hopefully) Mac. ...
    Downloads: 0 This Week
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  • 9
    Alcibiade Chess

    Alcibiade Chess

    Next generation web chess club

    From the creator of MKGI Chess Club comes this next generation chess club. Completely re-written from scratch on the latest software frameworks, it features: social networks connection, scalable data storage, stunning graphics and much more to come. This project has two parts: - A Java Chess library containing board models, rules and PGN format management - A complete Chess web application based on the core Java library
    Downloads: 0 This Week
    Last Update:
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  • 10

    Vrigazov Chess Engine

    Chess engine, currently in development

    Basic chess engine with implemented rules and DFS search in the graph of positions.
    Downloads: 0 This Week
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  • 11

    rpgboss

    Built to be ease of use, with no programming knowledge, Multi-platform

    A 2d rpg game engine created to be ease of use. Built in Scala and libgdx. Also our community forums http://rpgboss.forumatic.com
    Downloads: 3 This Week
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  • 12
    HolyWar: The battle for Faith

    HolyWar: The battle for Faith

    Classic backgammon in fantasy setting with a lot of missions.

    Holy War: The battle for Faith [Fantasy Backgammon] Is the variation of Bacgammon game in fantasy setting. Features: - Classic backgammon rules (except "7"-rule) - 3 factions (crusaders, saracens and undead) - 3 campaigns with a lot of missions - Fight with AI and human (hot-seat) Engine: HTML5
    Downloads: 0 This Week
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  • 13
    Gold Chest is a new game engine inspired by the old gold-box styled RPG games. My goal is to create a game with the same Look and Feel of the gold-box games while bringing to it newer graphics, sounds, music and network play.
    Downloads: 0 This Week
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  • 14

    Paltry Chess

    HTW Saar - PIB Projektarbeit 2013

    This chess engine is the result of the project work 2013 at the University of Applied Sciences, study programme Applied Informatics. The target was to write an engine that is able to play chess with the official FIDE rules. At the moment, the engine chooses the first-found valid move instead of the best move. Other java classes should be fine. - shout-out to Mediocre Chess
    Downloads: 0 This Week
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  • 15

    Panzercheckers

    checkers game with official brazilian rules

    Checkers board game with official brazilian rules. The game engine uses an endgame database with up to 4 pieces. Many optimization techniques were used to generate and process the game tree tree and minimax algorithm. Bitboards and zobrist keys are also used.
    Downloads: 0 This Week
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  • 16
    An Australian Rules Management sim in development.
    Downloads: 0 This Week
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  • 17
    Cardhouse
    Cardhouse is an online card game engine that supports a wide variety of games. The client is independent of the card game rules and new games can be added to the server without it having to reboot.
    Downloads: 0 This Week
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  • 18
    Cellular Engine
    This software simulates cellular behavior based on specific rules (e.g. Game of Life or Wireworld). The UI will be replaceable and there will be a feature for importing rules from a file based on a format developed for this purpose.
    Downloads: 0 This Week
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  • 19
    This project implements a simple 3D game/graphical engine based on OpenGL API. The code is partially based on OpenGL tutorials by NeHe and implements basic features like lighting, collisions, hit tracing and HUD.
    Downloads: 0 This Week
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  • 20
    The goal of this simulator is to provide a realistic driving experience. It is focused on roads trafic rules. This software works with the JRE6 and the Java 3D 1.5.1 API. (available on Sun website)
    Downloads: 0 This Week
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  • 21
    Warring States is a 3-D multiplayer real time strategy game written in C++. The engine is designed to be flexible and allow configuration of game rules. The project started as part of a final year university project.
    Downloads: 0 This Week
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  • 22
    Card game engine with modularized game rules, played against an AI.
    Downloads: 0 This Week
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  • 23
    A 10x10 squares Chess Game Engine. The Rules are similar to ordinary 8x8 chess, but there are 2 more pawns on each side, and 4 additional pieces, that increase the complexity and game expereience of chess.
    Downloads: 0 This Week
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  • 24
    Engine for implementing card games. The core is in java and the rules are scripted into XML with Simkin. The project is just beginning.
    Downloads: 0 This Week
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  • 25
    SudokuExpert is an expert system that resolves sudoku puzzles. It uses the jboss rules (drools) inference engine and swt for the graphical library.
    Downloads: 0 This Week
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