Showing 5 open source projects for "pthreads-w64"

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  • 1
    Portable Cpp Sound OpenAL

    Portable Cpp Sound OpenAL

    cross-platform sound-playing package for C++ apps

    This is a cross-platform sound-playing package for C++ apps that can asynchronously start and stop music loops, as well as initiate transient sounds. It plays WAV files, via OpenAL, on Windows, OSX, and linux platforms. It is suitable for any Cpp application that needs music, sound loops or transient sound effects; eg. games.
    Downloads: 0 This Week
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  • 2
    nCine

    nCine

    A cross-platform 2D game engine

    nCine is a cross-platform 2D game engine that runs on PC (Linux, Windows, macOS), Android, Raspberry Pi, and the web (Emscripten). The project has been in active development since June 2011. Source code is released under the MIT license and is available on GitHub. Visit the donate page to discover different ways to support and sponsor the project. Join the Discord server and meet the community of developers, users and players. Indent with tabs (4 spaces) but use spaces for continuation line...
    Downloads: 1 This Week
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  • 3
    SDL Framework
    SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.
    Downloads: 0 This Week
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  • 4
    BattleProject - Server. It is written in C++ with pthreads/Berksock libs and maybe later with a GC The client is on the way but the artists wait to register the client under any license. A game of civilisations managing. http://thebattleproject.free.
    Downloads: 0 This Week
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  • Real-Time Emergency Mass Notification System to Alert Groups of All Sizes Icon
    Real-Time Emergency Mass Notification System to Alert Groups of All Sizes

    Keep People Informed with our Award-Winning Crisis Communication Software

    RedFlag is an easy to use multi-channel emergency mass notification system allowing you to deliver real time alerts and critical information to groups of any size. Our industry leading emergency mass notification system can be used by small businesses up to enterprise corporations to gain visibility into events happening in the field, efficiently coordinate resources, and make smart data-based decisions when emergency events occur.
  • 5
    Avoid The Roid is an asteroids like multiplayer game based on Maelstrom for Linux. The game is written in c++ and uses unix sockets for networking, pthreads for threading, OpenGL for graphics, glut for windows and input, and OpenAL for audio.
    Downloads: 0 This Week
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