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Develop an experimental framework for simulated multiplayer (model) railroads.
It could be based on the VRML/X3D standard and it could use internal scripting with ECMAScript and MU systems that provide network sensor interfaces.
Project Homepage: http://simulrr.sourceforge.net
The SRR Framework has been used by the SrrTrains v0.01 project
Demo 2012: https://www.youtube.com/watch?v=bHBwXmMfF1c
Home of SrrTrains: https://lc-soc-lc.at/host
All in one social network browser app provides easy access to all social networks and other useful applications in one application which makes it easy to share your most recently used apps. It includes applications such as G Mail, Messenger, Whats App, Google Drive, Google Slides, Google Duo and much more. Simultaneously it lets you access all the application.
Project is dead.
I'm trying to remake Wacky Wheels in Java using LWJGL. I'm not planning any 3D objects (except walls and static map objects), all entities are sprites with original textures + some modified or added.
Expected features for v0.5:
- Race single maps and campaigns like in original game
- Play deathmatch maps
- Split screen for all maps
- AI opponennts for all maps
- No network multiplayer
- Maybe sounds
- Possibility to write mods
Expected features for...
de:Code is a 3rd-person top-down dungeon crawler. The world is procedurally generated using the file structure of the users hard drive. The game will use a mixture of different genres including steampunk, fantasy, mid-evil, and modern. The user will have to travel down 4 main paths each progressively harder than the last and each will have more than one genre conflicting inside. Each main path (connected by a central hub) will get harder as the user progresses down, finally reaching a unique...
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Tankian will be a game in which players can play against eachother over a network. You drive a tank and the goal is to destroy other tanks, you can also form devisions and have mutual enemies and share fuel.
The network part will be done with the help of
Cycles3D is a network-playable 3D game where the objective is to drive around an arena in a vehicle that generates a wall while tricking other players to drive into your wall and crash. Uses SDL and GLUT.
A mixture of game and simulation for public transport.
This project is about a game and a simulation to work together. The focus lies on public transport. Manage your line network in your home area. Upgrade your vehicles, build new roads, deal with accidents or plan replacement busses for railroad construction works. But it's also possible to drive the vehicle yourself or just walk around the world and enjoy your line network. By vehicle we mean: train, tram, subway, bus and monorail. By using an addon structure it is possible to customize the whole world or even include non-existing means of transport like the hyperloop. ...
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