Showing 20 open source projects for "mmo engine"

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  • 1
    AzerothCore

    AzerothCore

    Complete Open Source and Modular solution for MMO

    AzerothCore is a fully open-source MMORPG server framework designed to recreate the gameplay experience of World of Warcraft’s Wrath of the Lich King expansion in a customizable and self-hosted environment. It is written primarily in C++ and provides a complete backend infrastructure for running private game servers, including world simulation, player interaction, combat systems, and database-driven content. The project is highly modular, allowing developers to extend or modify game behavior...
    Downloads: 9 This Week
    Last Update:
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  • 2
    NoahGameFrame

    NoahGameFrame

    A fast, scalable, distributed game server engine/framework for C++

    A fast, scalable, distributed game server engine/framework for C++, including the actor library, and network library, can be used as a real-time multiplayer game engine ( MMO RPG/MOBA ), which supports C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal. Easy-to-use, interface-oriented design. An extensible plugin framework that makes getting your application running quick and easy.
    Downloads: 0 This Week
    Last Update:
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  • 3
    CeoEngine is a 3D Game Engine bassed on a full components system developed in XNA. On a future i'm willing to implemet a networking architecture to make this engine MMO-Directed.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Interactive aims to be a cutting edge Opensource, community driven MMO Engine for the indie community. Our goal is to provide a service like AAA companies have in Hero Engine and Big World.
    Downloads: 0 This Week
    Last Update:
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  • 5
    Tactical Resistance Online/Offline
    In the year of 2600, war is based on 3 different Empires after one planet with valuable resources. This is a MMO/rpg/RTS/FPS. Please visit our site/wiki for more info.
    Downloads: 0 This Week
    Last Update:
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  • 6
    The early stages of a pirate mmo engine written in C#, XNA and WPF
    Downloads: 0 This Week
    Last Update:
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  • 7
    The InteractiveMMO Engine is a Opensource, Community Driven, MMO Engine based on the source code for Multiverse.
    Downloads: 0 This Week
    Last Update:
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  • 8
    Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
    Downloads: 0 This Week
    Last Update:
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  • 9
    The Sigma Game Engine is an RPG/Strategy game engine that can be controlled via scripts. Custom game mods (called Sigmods) are also possible using the included game editor. Online battling, trading and MMO-type games will be supported.
    Downloads: 0 This Week
    Last Update:
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  • 10
    Startrek game programmed in VB .net using custom networking engine and DirectX sound engine. A turn based MMO strategy game where you take command of a ship joining your favourite alliance as military, medical, science, transport or commander roles. One
    Downloads: 0 This Week
    Last Update:
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  • 11
    Degamed will be a First-Person-Shooter / MMO, with very customizable gameplay and game content. DG will be 90% P2P, instead of a server/client based framework, and will be programmed in OpenGL/SDL/C++.
    Downloads: 0 This Week
    Last Update:
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  • 12
    AdAge4 is a content module for the gCraft MMO Engine. gCraft can also be found within this project. gCraft will be a generic engine programmable in Lua/XML to provide an easy to modify gaming environment.
    Downloads: 0 This Week
    Last Update:
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  • 13
    Open source MMORPG written in C/C++ based on the Crystal Space engine.
    Downloads: 0 This Week
    Last Update:
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  • 14
    Over is a space-based comic-like RTS game with some MMO features (persistency, commander profile, etc...) It also features customizable fleets and wings. Over is build on a completely custom engine which currently runs on linux and windows.
    Downloads: 0 This Week
    Last Update:
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  • 15
    Tearsol is a server and client for an MMO service. With incomplete but innovative features like: C++ server to java client parsing, background asset streaming, dead reckoning and full X-platform compatability. http://www.export-games.com
    Downloads: 0 This Week
    Last Update:
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  • 16
    Licensing pitch for a Public Domain Discworld MMO, in two parts: 1: Small high quality 1-player concept demo. 2: MMOG using off-the-shelf and user-created content. Forum at http://www.thudgame.com/mmo
    Downloads: 0 This Week
    Last Update:
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  • 17
    Saga MMO Server Engine is a study of todays MMO and MMORPG server and client communication and packet structure. SagaECO is started as the first target using this structure, which emulates the server program of Emil Chronicle Online.
    Downloads: 0 This Week
    Last Update:
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  • 18
    An attempt to fill in the void of affordable/open-source MMO engines written in C#. Newly updated using XNA, Lidgren and a custom physics engine. Checkout the ForgeRealm project which we have now merged with.
    Downloads: 0 This Week
    Last Update:
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  • 19
    This project use OGRE3D graphic module, Havok Physics, RakNet and OpenAL. Make a MMO game framework.
    Downloads: 0 This Week
    Last Update:
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  • 20
    MMO client application framework written in C++ Based on Ogre and CEGUI
    Downloads: 0 This Week
    Last Update:
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