Showing 6 open source projects for "loop music"

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  • 1
    Funkin

    Funkin

    A rhythm game made with HaxeFlixel

    Funkin is the official open-source repository for Friday Night Funkin’, a popular rhythm game that combines catchy music with timing-based gameplay where players must hit directional cues to match beats. The project includes the full game source built using Haxe and OpenFL, allowing contributors and modders to explore and extend the game mechanics, audio library, and visual assets. In the core game loop, players navigate a story across multiple weeks with unique songs and characters, and the engine handles input timing, score calculation, and animated feedback in sync with background music. ...
    Downloads: 46 This Week
    Last Update:
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  • 2
    Better Genshin Impact

    Better Genshin Impact

    UI Automation Testing Tools For Genshin Impact

    Better‑Genshin‑Impact (BetterGI) is an open‑source automation toolkit for Genshin Impact, enabling UI automation to perform actions such as auto‑pickup, auto‑quests, fishing, soul‑summoning, logging, mining, continuous gameplay, and rhythm‑game completion. It greatly simplifies repetitive tasks within the game. Auto‑fishing with day/night switching AI. Rhythm‑game automation (auto‑complete music challenges). Keyboard/mouse macro recording and playback for custom automation.
    Downloads: 3 This Week
    Last Update:
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  • 3
    LittleJS

    LittleJS

    The Tiny JavaScript Game Engine That Can!

    ...It is designed to be small, simple, and easy to use for various applications, from game jams to commercial releases. This engine has everything necessary to make high-quality games, including fast rendering, physics, particles, sound effects, music, keyboard/mouse/gamepad input handling, update/render loop, and debug tools. It is recommended that you start by copying the LittleJS Starter Project This file is mostly empty with just a few things you can use to get started or remove. You can also download and include engine.all.js or engine.all.min.js. In order to load files like images you will need to run a small web server like http-server on npm. ...
    Downloads: 2 This Week
    Last Update:
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  • 4
    Gosu

    Gosu

    2D game development library for Ruby and C++

    Gosu is a 2D game development library for Ruby and C++. It’s available for macOS, Windows, Linux, and iOS. Gosu is focused, lightweight and has few dependencies (mostly SDL 2). It provides a window and a main loop. 2D graphics and text, powered by OpenGL or OpenGL ES. Sounds and music, keyboard, mouse, and gamepad input. Gosu is mostly used to teach or learn Ruby or in short game development competitions. It’s also a great prototyping tool and should work for indie game development, though nobody has really tried that. In addition to the documentation linked from the sidebar, there is a free book by Mark Sobkowicz that will guide you through the creation of four different games.
    Downloads: 0 This Week
    Last Update:
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  • 5
    Seta Engine

    Seta Engine

    Engines for Batch Games

    WARNING 1: project abandoned! (I'll come back some day) WARNING 2: project website is abandoned. Seta Engine Is a set of engines for batch games. Now you can program with notepad your own games in batch scripts with sound and colours! Please use the web page of proyect to get a complete list of launched sample games. Get help and usage guide: https://sourceforge.net/p/seta-engine/wiki/Home/
    Downloads: 0 This Week
    Last Update:
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  • 6
    Games engine incorporating simple games sdk. Supports sprites, bitmaps, cursors, scrolling bitmaps, music, UI, game loop, profiling, error management & logging, menus and more besides. Use's SDL as underlying media layer.
    Downloads: 0 This Week
    Last Update:
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