Showing 8 open source projects for "grade"

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  • 1
    Rojo

    Rojo

    Enables Roblox developers to use professional software tools

    Text Editing Rojo opens the door to use the absolute best text editors in the world and their rich plugin ecosystems.. Version Control By building your game (or just the scripts) as individual files on the filesystem, it becomes easy to start using professional-grade version control tools like Git or Mercurial Other Tools Take advantage of of tools built by engineers around the world.
    Downloads: 86 This Week
    Last Update:
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  • 2
    G3D Innovation Engine
    G3D is a commercial-grade C++ 3D engine. It is used in commercial games, research papers, military simulators, and university courses. G3D supports real-time rendering, off-line rendering like ray tracing, and general purpose computation on GPUs. As of January 16, 2018, SourceForge is again the home of the active repository for G3D.
    Downloads: 8 This Week
    Last Update:
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  • 3
    Planimeter Game Engine 2D

    Planimeter Game Engine 2D

    Planimeter Game Engine 2D - LÖVE-based game engine for Lua

    Planimeter Game Engine 2D - LÖVE-based game engine for Lua. Planimeter Game Engine 2D was designed for multiplayer-first game experiences and to bring professional-grade game engine features to the hobbyist community. It is the most feature-packed game engine you've ever heard of, and provides more functionality out-of-the-box than most other competing game engines.
    Downloads: 0 This Week
    Last Update:
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  • 4

    delta3d Open Source Engine

    Sorry this project is no longer being supported

    This project is not currently being supported but feel free to use it as an example. delta3d is a robust simulation platform built using open standards and open source software. It features full toolchain development supporting a wide variety of free and commercial software.
    Downloads: 11 This Week
    Last Update:
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  • 5

    Enigma

    Enigma is a completed top down zombie survival game written in Java.

    Enigma is a completed top down zombie survival game written in Java when Tristan and I were just sixteen years old. I co-wrote the game with Tristan Homsi as a final assignment for our grade 10 class. If I remember correctly, we were given two weeks to work on the final. Tristan and I started early in the year and worked on it for months before the final was even assigned. The game got us our 100% and certainly impressed our fellow classmates. When we look back at Enigma, we realize that when we started it, we knew next to nothing about object orientation, inheritance or the lack of efficiency of some of the techniques that we were using. ...
    Downloads: 0 This Week
    Last Update:
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  • 6
    The aim of this project is to create a fully featured cognitive game for the Windows Phone platform. I have chosen this to be my Final Year Project & will form part of my grade for my degree in Computer Games Development.
    Downloads: 0 This Week
    Last Update:
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  • 7
    This project contains a framework, built to be used in a Digital Game Design Undergraduate course. Such framework allow a better learning of object-oriented principles by first-grade students.
    Downloads: 0 This Week
    Last Update:
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  • 8
    Invaders is an arcade space shooter with a simple learning mode to enhance the math skills of students in third grade.
    Downloads: 0 This Week
    Last Update:
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