Showing 87 open source projects for "framework server"

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  • 1
    Minestom

    Minestom

    1.21.11 Lightweight Minecraft server

    Minestom is an open-source Minecraft server development framework that allows developers to build custom Minecraft server software from scratch without relying on Mojang’s original server code. Instead of functioning as a traditional server implementation, Minestom acts as a lightweight library that provides the core networking and gameplay infrastructure needed to create Minecraft server applications.
    Downloads: 1 This Week
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  • 2
    Archipelago

    Archipelago

    Archipelago Multi-Game Randomizer and Server

    Archipelago is an open-source multi-game randomizer framework that allows multiple players to play different games simultaneously while sharing a unified item randomization system. The software creates what is known as a “multiworld,” where items that normally appear in one game may instead appear in another player’s game. When a player finds an item belonging to someone else, the system automatically sends that item to the correct player through a networked server.
    Downloads: 15 This Week
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  • 3
    AzerothCore

    AzerothCore

    Complete Open Source and Modular solution for MMO

    AzerothCore is a fully open-source MMORPG server framework designed to recreate the gameplay experience of World of Warcraft’s Wrath of the Lich King expansion in a customizable and self-hosted environment. It is written primarily in C++ and provides a complete backend infrastructure for running private game servers, including world simulation, player interaction, combat systems, and database-driven content.
    Downloads: 6 This Week
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  • 4
    LeviLamina

    LeviLamina

    A lightweight, modular and versatile mod loader for Minecraft Bedrock

    LeviLamina is an open-source Minecraft server platform focused on extending Bedrock Edition server capabilities with a flexible plugin and development environment. The project provides a foundation for building custom server features and gameplay modifications that can run on Bedrock-based multiplayer servers. It aims to offer developers a modern architecture that simplifies the creation of plugins and server extensions while maintaining compatibility with the Minecraft Bedrock protocol....
    Downloads: 11 This Week
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  • 5
    ET

    ET

    Unity3D Client And C# Server Framework

    ET is a game development framework combining a Unity3D client and a C# server architecture, intended to streamline common game modules, facilitate distributed server setups, and support AI-assisted development workflows. It emphasizes modular component design, networking, and automated tooling (e.g. test case generation, code scaffolding) to lighten the burden of writing game logic and server infrastructure.
    Downloads: 0 This Week
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  • 6
    MonoGame

    MonoGame

    One framework for creating powerful cross-platform games

    One framework for creating powerful cross-platform games. The spiritual successor to XNA with thousands of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes. Create, develop and distribute your games your way. By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code. We currently support iOS, Android, MacOS, Linux, all Windows...
    Downloads: 56 This Week
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  • 7
    Moon

    Moon

    A lightweight game server framework implemented with Actor Model

    Moon is a lightweight game server framework based on the actor model. One worker thread can have one or more actors (services), which communicate with each other through message queues. There are many features for game server development.
    Downloads: 0 This Week
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  • 8
     TrinityCore

    TrinityCore

    Open Source MMORPG Framework

    TrinityCore is an open source MMORPG Framework based mostly in C++, with a back-end of MySQL for the DB content. It is derived from MaNGOS, the Massive Network Game Object Server, evolving over time since it has become an independent project. It has undergone several changes that have optimized, cleaned up and improved the codebase as well as the in-game mechanics and functionality.
    Downloads: 6 This Week
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  • 9
    hematite

    hematite

    A simple Minecraft written in Rust with the Piston game engine

    ...Hematite aims to replicate core elements of Minecraft’s mechanics while leveraging Rust’s safety guarantees and modern performance capabilities. The project also explores the possibility of building alternative server implementations or game engines compatible with Minecraft-style gameplay. By rewriting core systems in Rust, the developers hope to create a more efficient and flexible architecture compared with the original Java-based implementation. The project includes components for rendering Minecraft-like worlds and experimenting with game engine features within the Piston graphics framework.
    Downloads: 0 This Week
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  • 10
    TerraGov Marine Corps

    TerraGov Marine Corps

    TGMC: TerraGov Marine Corps, a SS13 mod

    TerraGov Marine Corps (TGMC) is an open source multiplayer game built on the BYOND engine, forked from the Space Station 13 (SS13) codebase. It is a tactical, role-playing game that pits groups of human marines against alien forces in large-scale, cooperative and competitive scenarios. The project focuses heavily on teamwork, coordination, and immersive gameplay, providing players with different roles such as engineers, medics, or combat marines to ensure strategic variety. TGMC offers a...
    Downloads: 7 This Week
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  • 11
    Evennia

    Evennia

    Python MUD/MUX/MUSH/MU* development system

    Evennia is a mature, open-source framework written in Python — specifically designed to build text-based, online multiplayer games such as MUDs, MUCKs, MUSHes, MUXes, and other “MU-style” virtual worlds. Rather than prescribing a rigid game structure, Evennia gives you a bare-bones but powerful foundation: default systems handle networking, database/storage, server management, user accounts, characters, rooms, items, chat channels, and basic commands — but you define the gameplay rules, content, and game logic yourself in pure Python modules. ...
    Downloads: 1 This Week
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  • 12
    CTFd

    CTFd

    CTFs as you need them

    CTFd is a Capture The Flag framework focusing on ease of use and customizability. It comes with everything you need to run a CTF and it's easy to customize with plugins and themes. Create your own challenges, categories, hints, and flags from the Admin Interface. Dynamic Scoring Challenges. Unlockable challenge support. Challenge plugin architecture to create your own custom challenges.
    Downloads: 3 This Week
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  • 13
    LSJ-Server

    LSJ-Server

    LSJ-Server-Terra (Java Multipurpose Sever connected with MariaDB)

    ...LSJ-Server (Terra) is a high-performance, lightweight socket server built with Pure Java and MariaDB. It offers a robust backend for IT maintenance and MMORPG/RTS games without heavy framework overhead. [Features] Pure Java & MariaDB: Fast data processing & persistence. Real-time Monitoring: GUI for live logs and user management.
    Downloads: 1 This Week
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  • 14
    CrossBrowdy

    CrossBrowdy

    JavaScript framework to build game engines, games, emulators and apps

    CrossBrowdy is a free and open-source JavaScript framework that allows to create multimedia apps, emulators, game engines and games that will be compatible with any device. Any software developed with CrossBrowdy should be able to be used in any JavaScript compatible web client (including browser plug-in, add-on, extension, app...) which supports "document.getElementById". This framework allows any developer to manage easier many different things, such as audio (with Flash fallback,...
    Downloads: 0 This Week
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  • 15
    2D isometric MMORPG using the SDL framework. Daimonin offers a free public server at https://www.daimonin.org . A Unity client is also in active development.
    Downloads: 3 This Week
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  • 16
    boardgame.io

    boardgame.io

    State Management and Multiplayer Networking for Turn-Based Games

    The project implements a lightweight but powerful engine for creating turn-based games (board games, card games, turn-based strategy, etc.) in JavaScript. With boardgame.io, you define the game logic in pure functions: you describe how the game state changes when a move is made, and the framework handles all the rest (state management, synchronization, storage, multiplayer, etc.). This abstraction lets developers focus on the rules and mechanics rather than on networking, persistence or UI...
    Downloads: 0 This Week
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  • 17
    Valence

    Valence

    A Rust framework for building Minecraft servers

    Rust framework for building Minecraft: Java Edition servers. Built on top of Bevy ECS, Valence is an effort to create a Minecraft-compatible server completely from scratch in Rust. You can think of Valence as a game engine for Minecraft servers. It doesn't do much by default, but by writing game logic yourself and leveraging Bevy's powerful plugin system, you can make almost anything.
    Downloads: 0 This Week
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  • 18
    San Andreas Unity

    San Andreas Unity

    Open source reimplementation of GTA San Andreas game engine in Unity

    ...Game fully works in multiplayer. You can start the game as dedicated server, as a host (server & client at the same time), or you can connect to a server. This works on all supported platforms, which means you can start a host even on Android device.
    Downloads: 17 This Week
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  • 19
    SpongeForge

    SpongeForge

    A Forge mod that implements SpongeAPI

    A Forge implementation of the Sponge API. SpongeForge uses Gradle as its build system. The repo includes the Gradle wrapper that will automatically download the correct Gradle version. Local installations of Gradle may work but are untested. To execute the Gradle wrapper, run the ./gradlew script on Unix systems or only gradlew on Windows systems. In order to build SpongeForge you simply need to run the gradlew command. On Windows systems you should run gradlew instead of ./gradlew to invoke...
    Downloads: 2 This Week
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  • 20
    BeeStation-Hornet

    BeeStation-Hornet

    99.95% station. 0.05% bees

    BeeStation-Hornet is a SS13 fork known for its "99.95% station, 0.05% bees" ethos—offering robust RP gameplay, managed antag behavior, and solid mechanics rooted in tgstation framework with its own unique tweaks. You will find BUILD.bat in the root folder of BeeStation, double-clicking it will initiate the build. It consists of multiple steps and might take around 1-5 minutes to compile (particularly the first time). Unix users can directly call ./tools/build/build. You'll also want to edit...
    Downloads: 0 This Week
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  • 21
    Mohist 1.20.1

    Mohist 1.20.1

    Minecraft Forge Hybrid server implementing the Spigot

    Tenet is an open-source experimental project related to Minecraft server or modding infrastructure that explores alternative approaches to building scalable and modular gameplay systems. The project aims to provide developers with a framework for experimenting with advanced server architecture and performance-oriented design. By focusing on modular components and extensible design patterns, Tenet allows developers to create systems that can integrate with other Minecraft tools and frameworks. ...
    Downloads: 34 This Week
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  • 22
    NoahGameFrame

    NoahGameFrame

    A fast, scalable, distributed game server engine/framework for C++

    A fast, scalable, distributed game server engine/framework for C++, including the actor library, and network library, can be used as a real-time multiplayer game engine ( MMO RPG/MOBA ), which supports C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal. Easy-to-use, interface-oriented design. An extensible plugin framework that makes getting your application running quick and easy.
    Downloads: 0 This Week
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  • 23
    Lance

    Lance

    Multiplayer game server based on Node.JS

    Lance is a real-time multiplayer game server framework designed to simplify the development of synchronized online games. It provides an extensible Node.js–based server where all game logic runs centrally. Lance also includes a client-side library that keeps each player’s game state synchronized with the server in real time. To ensure smooth gameplay, it uses efficient networking techniques along with position interpolation and extrapolation.
    Downloads: 0 This Week
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  • 24
    Naval-Robocode

    Naval-Robocode

    Naval Robocode is a programming game for Java.

    The Naval Robocode project is based on the original Robocode. The biggest difference is that it is not played with tanks but with naval ships! Naval Robocode has a lot of featurs such as: - Server - client functionalities - Multiple ship types - Multiple component types - Full dynamic component configuration - Blockly framework integration
    Downloads: 0 This Week
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  • 25
    OnyxBay

    OnyxBay

    Main repository with actual Space Station 13 sources

    OnyxBay is a branch of Baystation12 serving as the foundation for the Chaotic Onyx SS13 server, offering a balance of roleplay and mechanics with active development, contributor documentation, and adherence to BYOND’s DM-based framework. Maintained under AGPL-3.0 licensing for open-source transparency. Comprehensive contributor documentation, including development guides and tooling. Part of broader Chaotic Onyx ecosystem with community coordination.
    Downloads: 0 This Week
    Last Update:
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