Search Results for "flowchart visual programming 3.0"

Showing 7 open source projects for "flowchart visual programming 3.0"

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  • 1
    Lumina

    Lumina

    Lumina is a visual game creation environment for building 3D games.

    On Arch Linux: yay -S lumina-editor-git Repo: https://github.com/spikest3r/Lumina LumenLang docs: https://lumen.olehsheremeta.com/ Lumina is a 3D game creation environment built around LumenLang. It combines a visual block-based editor with traditional programming, letting you create interactive 3D projects either visually, through code, or by mixing both. Lumina provides a 3D workspace for building levels, placing and configuring objects, and creating gameplay logic. Its visual...
    Downloads: 0 This Week
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  • 2
    Lines

    Lines

    Lines a game written in Python two players through internet

    Lines is an old game that I had programed in python (pygame). I usually prefer to use visual c# as a programing language. However, I wrote this game in python in a time period, I was learning python. Here, I want to thank all people who have training videos in youtube, they helped me a lot to make this program. Some of the code of the program is from these videos. The game can be played from one or two persons through internet. The game is a good example for learning pygame.
    Downloads: 0 This Week
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  • 3
    KitVision

    KitVision

    KitVision is a Framework for creating tangible tabletop games

    With KitVision you can create very simple tabletop games based on Tangible Interaction (manipulation of objects). KitVision uses the reacTIVision framework for dealing with visual based tabletop hardware. Computer programming skills are not required to create tabletop games with KitVision. A Graphic Assistant enables the designer to model the game, and to define images, sound and game rules. Adobe Air has to be installed in order to work with...
    Downloads: 1 This Week
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  • 4
    TOYVision

    TOYVision

    Toolkit for the easy prototyping of hybrid games for Tabletop Devices

    TOYVision is a software toolkit for the easy prototyping of Hybrid Videogames, mixing physical and virtual elements. Designers and developers of videogames, can use ToyVision to develop computer augmented hybrid games, based on manipulation of physical playing pieces and body gestures. ToyVision, supports Reactivision to comunicate with visual based Tabletop devices /http://nuigroup.com/go/lite), and Kinect sensor to track players movements ToyVision enables passive (carried out by...
    Downloads: 0 This Week
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  • 5

    Badmintontourney

    A badminton tournament planner spreadsheet

    A Excel spreadsheet to organize and manage badminton tournament. Include match schedule conflict gestion and court availability. Since it is a excel workbook, everyone with spreadsheet experience can use it easily I'm looking for people to test and comment on the application. And hopefully collaborator with programming skills to help me with new features I cannot implement. As you will see by looking at the code, I'm no programmer and everything was done mostly by copy/past chunk of...
    Downloads: 6 This Week
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  • 6

    Shoot 'em up

    Classic shoot 'em up game. Processing

    This is a simple game, it is a proof of concept programmed with Processing. Processing is an open source programming language and integrated development environment (IDE) built for the electronic arts, new media art, and visual design communities. The language builds on the Java language, but uses a simplified syntax and graphics programming model. Since Processing is possible to export the project to Android or iOS. The game consists of a ship that must defend his defense, represented...
    Downloads: 0 This Week
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  • 7
    HyperNoids is a simple retro shoot-em up. It's written in C/C++ with the allegro game programming library. For windows and linux, although the Windows port is less stable.
    Downloads: 0 This Week
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