Showing 6 open source projects for "doom3"

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  • 1
    dhewm 3

    dhewm 3

    dhewm 3 main repository

    dhewm3 is a source port of the original Doom3 (not Doom3 BFG, for that you may want to try RBDoom3BFG). It’s known to work on Windows, Linux, macOS, FreeBSD, OpenBSD and AROS, but it should work on (or be easily portable to) any system that supports OpenGL 1.4 with ARB shaders, SDL and OpenAL. Compared to the original version of Doom3, dhewm3 has many bugfixes, supports EAX-like sound effects on all operating systems and hardware (via OpenAL Softs EFX support), has much better support...
    Downloads: 8 This Week
    Last Update:
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  • 2
    QuakeIIxp is a multi-platform (windows, linux and freeBSD (experemental)) graphics port of the game Quake II developed by Id Software. Completely updated rendering takes full advantage of the latest graphics cards to get the perfect picture, preserving the original style of the game.
    Downloads: 12 This Week
    Last Update:
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  • 3
    gameserver status script / gameserver query: AA, Atron, BF, BF:V, BF2, BF2142, Descent 3, Doom3, Mohaa, PK, RtCW, ET, FEAR, HALO, COD 1/2, COD:UO, HL, HL2, H&D2, JediKnight1+2, CS, CS:S, RedOrch, Rune, SOF2, TS2, UT, UT2K, QW-Q4, Warsow
    Downloads: 2 This Week
    Last Update:
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  • 4
    Doom3 SDK Modification Developers share their C++ enhancements to the 1.3 SDK
    Downloads: 0 This Week
    Last Update:
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  • 5
    Doom MetaMod (DMM) is a Doom3 modification that acts as a node between the engine and game mod, allowing plugins to be loaded which can change normally inaccessible game behavoir or add new functionality.
    Downloads: 0 This Week
    Last Update:
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  • 6
    This demo will contain a bloom/glow shader, a perlin fire generator, motion blur shader, isosurfaces, heightmap terrain rendered with quadtree, reflection shader, doom3 model loader.
    Downloads: 0 This Week
    Last Update:
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