Showing 93 open source projects for "delphi vector graphics"

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  • 1
    Handmade Math

    Handmade Math

    A simple math library for games and computer graphics

    A single-file, cross-platform, public domain game math library for C/C++. Fully inlined HandmadeMath.h. No need for HANDMADE_MATH_IMPLEMENTATION anymore. Added extra parentheses around some macros. Renamed the 'Rows' member of hmm_mat4 to 'Columns'. Since our matrices are column-major, this should have been named 'Columns' from the start. 'Rows' is still present, but has been deprecated. Added array subscript operators for vector and matrix types in C++. This is provided as a convenience...
    Downloads: 1 This Week
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  • 2
    GLScene

    GLScene

    GLScene Engine for Delphi & C++Builder VCL Windows 32/64

    GLScene is an OpenGL based 3D library for Delphi, C++Builder and Lazarus. It provides visual components and objects allowing description and rendering 3D scenes in graphic applications. Update of newer versions of the trunk has been moved to https://github.com/glscene
    Downloads: 96 This Week
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  • 3
    The Quake Army Knife (QuArK)
    A powerful editor for video games based on or similar to id Software's series of Quake games. Currently QuArK supports 41 distinct games, 5 generic game engines, and a countless number of expansions packs, addons, and mods. It integrates a map editor, model editor, archive editors, texture management, and much more.
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    Downloads: 86 This Week
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  • 4
    ENDEDIT

    ENDEDIT

    ENDEDIT is a B800 text screen editor

    ENDEDIT is a B800 text screen editor. Such screens were usually displayed as an end screen when exiting Dos games. Source code repository: https://github.com/jval1972/ENDEDIT
    Downloads: 10 This Week
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  • 5
    Allegro.pas

    Allegro.pas

    Game library for Pascal

    Allegro.pas is a wrapper to use the Allegro Game Library with Pascal compilers (Delphi, Free Pascal, etc). Allegro is a cross-platform library intended for use in computer games and other types of multimedia programming. * Graphics: 2D and 3D, OpenGL and D3D. * Controls: Keyboard, mouse, joystick, gamepad... * Sound and music.
    Downloads: 8 This Week
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  • 6
    A easy basic in order to make games in 2d style amos for linux and windows The basic it comprises a module runtime, ide examples and games.
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    Downloads: 25 This Week
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  • 7
    MAP Game Engine

    MAP Game Engine

    Game engine to build text adventures.

    MAP is a software that allows to create and play text adventures. Text adventure or "interactive fiction" is software simulating environments in which players use text commands to control characters and influence the environment. They were among the first computer games. MAP includes tools to create the adventure and a runner that allows to play it. Source is available and open so both the runner and tools can be modified to fit the needs or style for each adventure/creator.
    Downloads: 0 This Week
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  • 8
    A tetris clone, featuring vector graphics, smooth movements and rotations of the figure, sub-pixel accuracy and motion blur, all done with software rendering.
    Downloads: 0 This Week
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  • 9
    DOOM TREE

    DOOM TREE

    A tool to generate Tree sprites and voxels for the Doom game

    DOOMTREE is tool that generates tree sprites and voxels for the Doom game. It is based on PTree https://sourceforge.net/projects/procedural-tree-generator/ Creates actor definitions out of the box for ZDoom & DelphiDoom family source ports. Source code repository: https://github.com/jval1972/DOOMTREE
    Downloads: 1 This Week
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  • 10
    DOOM ROCK

    DOOM ROCK

    A tool to generate Rock sprites, models and voxels for the Doom game

    DOOMROCK is an application that generates rock sprites, models and voxels for the Doom series games based on various input parameters. Creates actor definitions out of the box for ZDoom & DelphiDoom family source ports. Source code repository: https://github.com/jval1972/DOOMROCK
    Downloads: 0 This Week
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  • 11
    DelphiDoom Voxel Editor

    DelphiDoom Voxel Editor

    A tool for creating voxels for the DelphiDoom Engine

    This program is a simple voxel editor. It can generate voxel images. Output voxels can be used either with DelphiDoom, either with any application that supports the slab6 vox format. Source code repository: https://github.com/jval1972/DD_VOXEL
    Downloads: 3 This Week
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  • 12
    Erebus

    Erebus

    Real-time RPG for PC/tablet/phone; multiple quests and random dungeons

    Erebus is a 2D real-time role-playing game, for Windows, Linux, Symbian and Android. This is under development, though already playable with three quests. Classic point-n-click style RPG, with dungeons to explore, enemies to fight, NPCs to talk to, sub-quests to complete, scenery to interact with, weapons, treasure and other items to find. Also supports Rogue-like keyboard controls. Binaries available for Windows and Android. Linux must be compiled from source. Older versions are...
    Downloads: 3 This Week
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  • 13
    MD2 Viewer

    MD2 Viewer

    MD2 (Quake2) Model Viewer

    MD2Viewer is a Windows application that makes 3D preview of MD2 (Quake2) models. Source code repository: https://github.com/jval1972/MD2-Viewer
    Downloads: 4 This Week
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  • 14
    QuakeViewer

    QuakeViewer

    Quake Engine Map Viewer

    QuakeViewer is a Windows application that enables you to freely navigate inside maps of games: -Quake1 -Quake2 -Quake3 -Half-Life -Heretic2 -Hexen2 -RTCW
    Downloads: 10 This Week
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  • 15
    DoomViewer

    DoomViewer

    Doom, Heretic, Hexen & Strife Map Viewer

    DoomViewer is a Windows application that enables you to freely navigate inside maps of games: -Doom -Doom2 -Heretic -Hexen -Strife Source code repository: https://github.com/jval1972/DoomViewer
    Downloads: 0 This Week
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  • 16
    TombViewer

    TombViewer

    Tomb Raider Level Viewer

    TombViewer is a Windows application that enables you to freely navigate inside Tomb Raider series maps. Supported Tomb Raider games are I, II, III, The Last Revelation & Chronicles. Source code repository: https://github.com/jval1972/TombViewer Releases: Version 1.3 - (20181021) Version 1.2 - (20050915) Version 1.1 - (20040627) Version 1.03 - (20040623) Version 1.02 - (20040621) Version 1.01 - (20040620) Version 1.0 - (20040619)
    Downloads: 1 This Week
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  • 17
    Asphyre

    Asphyre

    Asphyre is a cross-platform framework for Delphi and FreePascal.

    Asphyre, also known as Platform eXtended Library, is a cross-platform framework for developing video games and scientific applications in Delphi, and FreePascal/Lazarus. The framework provides facilities for real-time rendering of graphics (using DirectX, OpenGL or Software Renderer), text output, mathematics (including vectors and matrices) and networking communication, among other features. It also supports singleboard devices such as Raspberry PI, Intel Galileo, BeagleBone Black and others...
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    Downloads: 10 This Week
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  • 18

    geeny

    scriptable game engine with built-in support for 2D graphics and sound

    Geeny is a scriptable game engine with built-in support for 2D graphics and sound. The scripting language is object oriented, high performance is attainable by using vector and array operations. Win32 C++, full portability planned in the future.
    Downloads: 0 This Week
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  • 19
    RMORS - A Dark Sky

    RMORS - A Dark Sky

    A space race game in the style of A Dark Room

    In RMORS (pronounced as “remorse”) you are the chief administrator of either China or Japan’s space program in a race to be the first to reach the moon. In this alternative time line story, you’ll be participating in a post-WWII Cold War scenario where the space race was used as a means of avoiding the Korean and Vietnam wars. RMORS is a resource-based, real-time strategy game in minimalist style. The game will have very few graphics and those it does will have a retro CGA/vector style...
    Downloads: 0 This Week
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  • 20
    OldSkoolGravityGame

    OldSkoolGravityGame

    Extremely hard-core lander game.

    OldSkool Gravity Game is lunar lander skillgame with twitch gameplay, it is designed to be hard, precise and unforgiving. All in glorious 70's style vector graphics.
    Downloads: 0 This Week
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  • 21
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly...
    Downloads: 0 This Week
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  • 22
    HTML5 Deck of Cards

    HTML5 Deck of Cards

    Deck of cards (old version)

    The new multiplayer Deck of Cards is released, we will have its cards library open-sourced soon here! Pure vanilla JS (+ CSS3), no dependencies, by Juha Lindstedt & contributors. Frontside card graphics are slightly modified from Chris Aguilar's awesome Vector Playing Card Graphics Set.
    Downloads: 1 This Week
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  • 23
    Dragon UnPACKer
    Dragon UnPACKer is a game archive (Quake PAK, etc..) unpacking tool. It is plugin based making easier to add new archive file formats. It has convert ability and raw search function for known material (audio, video and pictures).
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    Downloads: 258 This Week
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  • 24
    Azmyth

    Azmyth

    Azmyth Game Framework

    Azmyth is intended to be a generic game framework used to create flexible RPG style games. Goals are to include base class library that will work for text, 2D and potentially 3D games using procedural content generation.
    Downloads: 0 This Week
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  • 25
    GalGen Trader

    GalGen Trader

    A 2D Elite-style game written in Python 3.2.

    .... This functionality is supported by the game being written in Python 3, with its powerful support for including external code at run-time. The graphics will be a simple mixture of 2D raster and vector imagery with text-based menus, and the music will be highly reminiscent of the 80's 'chiptunes' that made up the soundtracks for games on the Amiga and Commodore 64.
    Downloads: 0 This Week
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