Showing 12 open source projects for "book engine"

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  • 1
    BookWorm-Cheat Engine

    BookWorm-Cheat Engine

    BookWorm-Cheat Engine

    BookWorm-Cheat Engine For Book Score and others Need Cheat Engine Installed have some Expreince in Cheate Emgine At least Know GUI - Amir Housein Roudnahal
    Downloads: 1 This Week
    Last Update:
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  • 2
    Chess-gambiteer

    Chess-gambiteer

    Chess training program playing gambits

    Program to train against gambit play (*) with the computer, with a strength adjustable chess engine (Danasah, currently set at approx 1400 EL0 when playing against it). Also included now are two options to watch an engine e.g. the 'aggressive' Patricia5 (with gambits) play against another engine (eg IM level). The engine gambit books are made in such a way that 1) real lousy gambits are not played, and 2) the book is choosing a gambit line as often as possible, so for Black it might go for e.g. a Benko gambit or so and if you let it play with White, a lot of 1.e4 gambits can be played. ...
    Downloads: 9 This Week
    Last Update:
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  • 3
    Chessmaster Bots Manager

    Chessmaster Bots Manager

    A simple tool to allow Chessmaster 10/11 bot customizations

    This tool allows several bot customizations: - Load all the chess engine settings - Change avatar for any bot - Analyse player's games to get: * Player max elo * Game style (aggressive, positional, etc.) * Preferred opennings - Choose the closest openning book for a player - Save openning book based on player's game stats - Automtically backup bot with with possibility to restore settings Future improvements: - Improve .pgn analysis using external engine or refined position evaluation - Allow to save in either CM10 (best compatibility) or CM11 (more features) - Add tools to create new lessons with audio support
    Downloads: 6 This Week
    Last Update:
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  • 4
    Amethyst Game Engine

    Amethyst Game Engine

    Data-oriented and data-driven game engine written in Rust

    Data-driven game engine written in Rust. Amethyst uses a rigorous Entity Component System (ECS) architecture to organize game logic. This abstracts away some of the parallelism work, allowing easier exploitation of multi-threading in games. The ECS is rich in features and very efficient, as it never does any memory locking while remaining entirely thread-safe. Amethyst uses gfx-rs to render graphics with Vulkan or Metal. It is meant to be used for 2D and 3D, with various utilities for both...
    Downloads: 1 This Week
    Last Update:
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  • 5
    lwjglbook

    lwjglbook

    Source code of the chapters of the book 3D Game Development with LWJGL

    lwjglbook-leg is the companion code repository for the “3D Game Development with LWJGL 3” book, offering a practical learning path for building a 3D game engine in Java using the Lightweight Java Game Library (LWJGL). It covers the implementation of a modern OpenGL-based engine from scratch, guiding readers through key concepts such as rendering, lighting, animation, input handling, and scene management. This project serves as an excellent educational resource for Java developers interested in graphics programming and game development.
    Downloads: 0 This Week
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  • 6
    Dimension Balls

    Dimension Balls

    A public domain cross platform 3D game

    An OpenGL 3D game, written from scratch (no dependencies). Provided as freeware mostly as a source of inspiration to help others. A little like a 3D version of the Amiga game Pang! The game is mostly intended for someone wanting to learn OpenGL. But since the game only uses OpenGL 1.0 the drawing code is outdated, but still things can be learned from the collision detection and other techniques. Some of the code is left in an unfinished/testing state. This game was a learning...
    Downloads: 0 This Week
    Last Update:
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  • 7
    An Open Source portable pure Java game library with example games, Swing-based sprite animation engine, deployment framework, and firewall tunneling networking. The code is documented in the book Advanced Java Game Programming by David Wallace Croft.
    Downloads: 0 This Week
    Last Update:
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  • 8
    KMT Chess is a chess engine. It supports Winboard Chess Engine Protocol and can be used in combination with Winboard or Arena user interfaces. KMTWinboard package includes WinboardX interface and a opening book, providing a much better user experience.
    Downloads: 0 This Week
    Last Update:
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  • 9
    WeaselGui
    WeaselGui is middleware aimed at game developers to assist the creation of GUI and presentation layers. Simple, extendable, drop-in code with few dependencies for trivial integration. WeaselGui features in the book Game Engine Gems I © Weaseltron 2010.
    Downloads: 0 This Week
    Last Update:
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  • 10
    KA3D is a scene graph based 3D-engine with a tool-chain for 3dsmax. KA3D is the engine used in 'Making Game Demo' book by Chad Walker, Eric Walker and Jani Kajala, and in several real-life projects on wide range of platforms.
    Downloads: 1 This Week
    Last Update:
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  • 11
    Game engine modeled on the simpengine from the book Opengl Game programming. To be built in JAVA, on top of JOGL (which is a set of JAVA bindings to Opengl). Also, coding of a tutorial testbed and a simple game demo.
    Downloads: 0 This Week
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  • 12
    mobinaubo - mobile interactive audio book A J2ME based software with integrated scripting engine for the development of location based, interactive audio books and games.
    Downloads: 0 This Week
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