Showing 53 open source projects for "basic programming"

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  • 1
    Basic Computer Games

    Basic Computer Games

    An updated version of the classic "Basic Computer Games" book

    Basic Computer Games is a modern revitalization of the classic “Basic Computer Games” book’s collection of games, ported and expanded into various modern, memory-safe and scripting languages. It includes illustrative code examples of many classic games (e.g. Blackjack, Bowling) in multiple languages, with the goal of making the historical games accessible and educational in safe modern environments.
    Downloads: 3 This Week
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  • 2
    Tower Building Game

    Tower Building Game

    HTML5 Canvas Tower Building Game

    Tower Building Game is a small game project — likely implementing a classic “tower defense” or “tower-based” game — designed to showcase game-development fundamentals such as rendering, game logic, user interaction, and possibly simple physics or animations. As an open-source repository, tower_game aims not only to deliver a playable game, but also to serve as a learning resource or template: developers can inspect its code, understand how game loops, input handling, asset management, and...
    Downloads: 6 This Week
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  • 3
    EnTT

    EnTT

    A fast and reliable entity component system (ECS) and much more

    EnTT is a header-only, tiny and easy to use library for game programming and much more written in modern C++. Among others, it's used in Minecraft by Mojang, the ArcGIS Runtime SDKs by Esri and the amazing Ragdoll. The entity-component-system (also known as ECS) is an architectural pattern used mostly in game development. This project started off as a pure entity-component system. Over time the codebase has grown as more and more classes and functionalities were added. Statically generated...
    Downloads: 0 This Week
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  • 4
    raylib-go

    raylib-go

    Go bindings for raylib, a simple and easy-to-use library

    raylib-go is a Go (Golang) binding/wrapper around raylib, the light-weight C library for video game and multimedia programming. It allows Go developers to build 2D (and some simple 3D) games, graphical applications, or multimedia tools using a familiar and simple API, while leveraging Go’s language ergonomics, concurrency model, and ecosystem. With raylib-go, developers can draw graphics, handle input, play sound, manage textures, and manage game loops directly in Go — without needing to...
    Downloads: 1 This Week
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  • 5
    macroquad

    macroquad

    Cross-platform game engine in Rust

    ...Compilation is relatively fast with minimal dependencies, so small projects or prototypes can spin up quickly. Because it’s “batteries included” for common tasks (rendering, drawing shapes, text, basic UI, game loop), Macroquad works well for rapid prototyping.
    Downloads: 0 This Week
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  • 6
    TX Library

    TX Library

    TX Library is a tiny graphics library for Win32 written in C++.

    TX Library is a tiny graphics library for Win32 written in C++. It is a small sandbox for the very beginners to help them to learn basic programming principles. The documentation is currently in Russian. More info here: http://storage.ded32.net.ru/Lib/TX/TXUpdate/Doc/HTML.ru, http://ded32.net.ru/news/2011-04-03-58, http://ded32.net.ru.
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    Downloads: 5 This Week
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  • 7
    RetroGear

    RetroGear

    SDL based generic 2D game engine

    RetroGear is a generic 2D game engine, designed for the simple and fast retro games development, like those of the 80s. The project aims to create generic components for rapid development of 2D games, based on the most common practices of game programming and design known, giving in the hands of the programmer, standard components and easy to integrate with their own projects. Some of the features offered by this game engine are: A basic but pratical game states management (screen titles, pre-game, game, game over, etc ...) Management of 2D maps, with practical and useful tools for managing graphics, scrolling and collisions. ...
    Downloads: 1 This Week
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  • 8

    ZAPH

    Tools and Z80 engine for creating adventure games. (RUST)

    This is an exercise in some advance programming topics using a text adventure as the central result. This originally began as a project to recreate an old BASIC text adventure, on the ZX Spectrum, using Z80. After developing a very simple byte code VM to handle the game interactions, I realised that there was an opportunity to use some more advance techniques, which in turn can lead to some PC based tools.
    Downloads: 0 This Week
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  • 9
    GoCraft

    GoCraft

    A Minecraft like game written in go

    GoCraft is an open-source sandbox game project written in the Go programming language that recreates core gameplay ideas from Minecraft. The project demonstrates how a voxel-based world simulation can be implemented using Go along with graphics libraries and OpenGL-style rendering pipelines. GoCraft includes basic terrain generation, block placement mechanics, and player movement within a procedurally generated world composed of cubic blocks.
    Downloads: 0 This Week
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  • 10
    KSFramework

    KSFramework

    QQ Group:538722494,KSFramework = KEngine + SLua(or xLua)

    ...For programmers, basic function modules such as AssetBundle loading and packaging, scripted UI, automatic generation of configuration table code, download and update can be used, which greatly reduces the workload of basic functions around the game.
    Downloads: 0 This Week
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  • 11
    Minecraft

    Minecraft

    Simple Minecraft-inspired program using Python and Pyglet

    ...The project implements a first-person block world where you can walk around, jump, fly, and place or remove blocks using a small set of block types like brick, grass, and sand. It provides full WASD movement with mouse look and basic building controls, giving a surprisingly complete “sandbox” feel in only a small amount of Python code. The author explicitly describes a vision for the project as an educational tool: because many kids love Minecraft and Python is a friendly first programming language, the codebase is meant to be readable, hackable, and heavily commented so learners can tweak parameters like gravity or walking speed and see the effects immediately. ...
    Downloads: 18 This Week
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  • 12
    lwjglbook

    lwjglbook

    Source code of the chapters of the book 3D Game Development with LWJGL

    lwjglbook-leg is the companion code repository for the “3D Game Development with LWJGL 3” book, offering a practical learning path for building a 3D game engine in Java using the Lightweight Java Game Library (LWJGL). It covers the implementation of a modern OpenGL-based engine from scratch, guiding readers through key concepts such as rendering, lighting, animation, input handling, and scene management. This project serves as an excellent educational resource for Java developers interested...
    Downloads: 2 This Week
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  • 13
    Education Ellie

    Education Ellie

    Learning software for children and autistic

    What is? Students with learning difficulties or mental disabilities have knowledge level and teaching methods similar to students in the first cycle of basic education. This software aims to help in the learning of these pupils and students of primary. Why Ellie? Ellie name comes from the software mascot is an owl (symbol of knowledge) red, interacting with people and help using software. Authors and Contributors Originally the software was developed by Pedro Luzio @pedroluzio, Programming student in Portugal Support or Contact Having trouble with software? ...
    Downloads: 0 This Week
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  • 14
    Hero and Villain Creator

    Hero and Villain Creator

    Character Creator

    Have you ever want to create your own character. This was created for my finals programming class. The program will let you create a login and once logged in you can create Characters and even put them through a battle analysis that will let you see their chances of winning.
    Downloads: 0 This Week
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  • 15

    rpgboss

    Built to be ease of use, with no programming knowledge, Multi-platform

    A 2d rpg game engine created to be ease of use. Built in Scala and libgdx. Also our community forums http://rpgboss.forumatic.com
    Downloads: 2 This Week
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  • 16
    Picartesius

    Picartesius

    Excel/VBA Integration of Picat programming language

    Picartesius is a VBA library created by Lorenz Schiffmann for integrating Picat in Excel Spreadsheets. https://sourceforge.net/projects/picartesius Picat is a simple, and yet powerful, logic-based multi-paradigm programming language created by Neng-Fa Zhou and Jonathan Fruhman aimed for general-purpose applications. http://picat-lang.org
    Downloads: 0 This Week
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  • 17

    Badmintontourney

    A badminton tournament planner spreadsheet

    A Excel spreadsheet to organize and manage badminton tournament. Include match schedule conflict gestion and court availability. Since it is a excel workbook, everyone with spreadsheet experience can use it easily I'm looking for people to test and comment on the application. And hopefully collaborator with programming skills to help me with new features I cannot implement. As you will see by looking at the code, I'm no programmer and everything was done mostly by copy/past chunk of...
    Downloads: 6 This Week
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  • 18

    GambleKit

    C++ Framework for slot machine games

    GambleKit is a free open-source C++ object oriented library for quick and easy building of slot machine and gambling games with reels and GUI management. It relies basically on declarative programming style, so the programmer needs simply to declare, for example at creation time, the basic layout and behavior of the game, and then leave the game flow, requiring as little additional intervention as possible. The project is welcoming contributors and feedback is appreciated! The next steps in development, by degree of priority follow documentation, more examples, slight code refinements and new features. ...
    Downloads: 0 This Week
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  • 19

    Tux's Scripting Engine

    TSE is a scripting language and engine for game programming.

    Tux's Scripting Engine, or TSE for short, is a scripting language written in FreeBASIC. Bindings are available for FreeBASIC, C, C++, Objective-C and Objective-C++. More languages on the way!
    Downloads: 0 This Week
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  • 20

    Pascal Chess

    A chess game written is turbo pascal

    The purpose of this project was to test my programming skill, and because a friend dared me (don't get any ideas). Those who program in pascal will know that it is not designed for creating games. Please note that this project was started a year after I first learned to program (pascal is my first language), and so the old code may be very basic. (Feel free to look at it, it's the CHESS.PAS file) The notes and do do list (see files) contains my plans with the project and its version history. ...
    Downloads: 0 This Week
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  • 21
    WAT Wolfmans Auto Typer

    WAT Wolfmans Auto Typer

    Simple Virtual Basic Auto Typer

    This is a little auto typer i made. I have worked pretty hard on fine tuning it. It is written in Virtual Basic programming language. News: A Minecraft version of WAT has been released. Check the tickets tab for more info and a download. Instructions: -Double Click on the program -Enter what you want it to say -Enter how many times to say -A box will pop up, click ok -On the wanted text box or the game. It should then begin typing.
    Downloads: 0 This Week
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  • 22

    C-Lesh and SMW Engine

    C-Lesh is a game programming language for 2D games.

    C-Lesh is a game programming language for 2D games - mainly arcade and platform games. When combined with the Super Mario World (SMW) engine you can create awesome 2D platform games like Super Mario World. This language evolved from a "clone" of TI-BASIC which I began developing when I was having memory (segmentation fault) bugs with C. C-Lesh lacks memory allocation and destruction.
    Downloads: 0 This Week
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  • 23
    XCTruck3D _Truck

    XCTruck3D _Truck

    realistic truck simulator with 3D graphics done from zero

    A truck/car simulator,with realistic physics and oldstyle graphics: it displays pixels through the SDL graphics routines, or the X11 if using that version (has some issues:so use the SDL ver).While the 3D graphics is done by the program itself without external libraries.The environment is a hilly terrain:total freedom to drive around.A remake of the classic "Terep 2". Written in the C programming language: although the code is 30 pages long, it's simple. Trailer can be detouched pressming 'l' (minuscle ELL) so to drive a normal car. There's an OpenGL version too: see the CTruck3D _Open,and an ASCII-Art ver (Term_ CTruck3D). This is also a good dydactical software: code is easy to undersand,and drawing procedures and physics sim procedure are written from 0 so it's clearly understandable how a complete 3D game is done in C, starting from a blank page of any plain text editor.Only basic knowledge of C was used. ...
    Downloads: 2 This Week
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  • 24
    pyirrlicht

    pyirrlicht

    Access to Irrlicht Engine SDK from assembler, C, Python, Basic, Pascal

    ...Second internal project is SWIG wrapper. Additional support for SVG files over AGG or Cairo library. Also irrlicht_c library give access to Irrlicht functional from other programming languages: ASM (FASM), C (TinyC), Basic (FreeBASIC, thinBasic, OxygenBasic), Pascal, Gentee, AutoIt and game frameworks like GameMaker or Blitz.
    Downloads: 0 This Week
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  • 25

    euphoriasdk

    A complete 2D Game Engine with built in drag and drop editor

    Euphoria is a 2 Game Engine and Development kit for aspiring game designers who are interested in getting their feet wet in the world of game design and programming. Some features of the engine are: - 2D levels and basic rasterized rendering - Simple animations and timer systems - A complete embedded Lua 5.1 scripting environment for level scripting - A drag and drop level designer - Support for all standard Windows Media Player compatible media types - Background Music - Sound Effects - Simple object collision detection - Pseudo 3D for making simulated 3D with 2D graphics - Scriptable Menus, buttons, etc - Custom Lua file manipulation libraries and script engine binding - Cut scene videos - Open Source What Euphoria is NOT: - A professional game design engine (maybe someday) - Bug free - Size Efficient (textures are stored as bitmaps - 3D - Covered Under Warranty - A Game, this is a Kit to BUILD a game
    Downloads: 2 This Week
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