Showing 11 open source projects for "augmented"

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  • 1
    Bullet Physics SDK

    Bullet Physics SDK

    Real-time collision detection and multi-physics simulation for VR

    ...TDS can be trained using Deep Reinforcement Learning, or using Gradient based optimization (for example LFBGS). In addition, the simulator can be entirely run on CUDA for fast rollouts, in combination with Augmented Random Search. This allows for 1 million simulation steps per second. It is highly recommended to use PyBullet Python bindings for improved support for robotics, reinforcement learning and VR. Use pip install pybullet and checkout the PyBullet Quickstart Guide.
    Downloads: 6 This Week
    Last Update:
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  • 2
    Retro

    Retro

    Retro Games in Gym

    ...The repository provides code and resources for training and evaluating RETRO models, along with infrastructure for integrating retrieval into the transformer pipeline. It includes example configurations, datasets, and utilities for building retrieval-augmented generation systems. RETRO represents an important step toward combining large-scale language modeling with information retrieval, offering researchers a foundation to study hybrid approaches for scaling AI responsibly.
    Downloads: 0 This Week
    Last Update:
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  • 3
    Cassapa is system that uses augmented-reality to help aiming at pool games. Only the binaries are hosted here at SourceForge. Please check the GitHub project page for the source code
    Downloads: 0 This Week
    Last Update:
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  • 4
    Advanced Drone system

    Advanced Drone system

    Advanced Drone System

    This project intends to modelize a framework for remote controlled airplanes. This framework includes PPM/PCM drivers and data telemetry (location, speed, altitude) based on the SensorsAPI, to provide a reliable augmented reality for FPV flights
    Downloads: 0 This Week
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  • 5
    TOYVision

    TOYVision

    Toolkit for the easy prototyping of hybrid games for Tabletop Devices

    TOYVision is a software toolkit for the easy prototyping of Hybrid Videogames, mixing physical and virtual elements. Designers and developers of videogames, can use ToyVision to develop computer augmented hybrid games, based on manipulation of physical playing pieces and body gestures. ToyVision, supports Reactivision to comunicate with visual based Tabletop devices /http://nuigroup.com/go/lite), and Kinect sensor to track players movements ToyVision enables passive (carried out by the player) and active (carried out by the computer through the Arduino microcontroller) Any programming language can be used to develop games with toyvision, provided by implementing a TCP-IP socket. ...
    Downloads: 0 This Week
    Last Update:
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  • 6
    Swarm Wars

    Swarm Wars

    Safety in numbers.

    ...They can attack and repair other organisms. They can select mates, and they can gather and distribute food and material. This behavior is controlled by a genetically evolved neural net augmented with online back propagation learning. The back propagation learning uses a reward vector and plasticity matrix that is evolved as part of the genome. Long story short, the AI is pretty frickin' sophisticated. Players can take control of organisms, trade resources and organisms in a market, and aid evolution by selective breeding.
    Downloads: 0 This Week
    Last Update:
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  • 7
    Minerva
    Minerva is a multiplatform framework that provides a high level language to specify Augmented Reality applications in a very easy way, equivalent to Blender GameEngine. More info, please visit theminervaproject.wordpress.com
    Downloads: 0 This Week
    Last Update:
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  • 8
    mARbleMaze
    Project mARbleMaze is an augmented reality minigame where the user uses a printed marker and his webcam to solve marble maze levels. Levels involve special fields like invisible walls and holes.
    Downloads: 0 This Week
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  • 9
    This is an augmented reality incarnation of a game called Spads and Fokkers, where 2 computer-generated 3d airplanes fight each other in the real world piloted by users thoughts. In this implementation AR and BCI tecnologies are used to make it possible.
    Downloads: 0 This Week
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  • 10
    A java-based tool for computer-augmented Pen&Paper roleplaying in Shadowrun. The idea is that this tool will be used in-game as a character sheet and/or gamemaster's tool while being interoperable with people using traditional pen&paper to play an rpg.
    Downloads: 0 This Week
    Last Update:
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  • 11
    A nice remake of the all time favourite game pong with augmented reality control.
    Downloads: 0 This Week
    Last Update:
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