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This project simulates some of the simpler Braitenberg vehicles. These vehicles demonstrate that simple constructions can lead to complex behavior. It also allows vehicle attributes to be configured.
flight chung is a compact flightsimulator with combat and integrated map editor.Follow other planes as they fly accross the game area.Add objects with the map editor and see them instantly.Declare war or attack other planes to experience combat.
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This is my first project where I'm going to make a FlightSimulator, not the most realistic but fun enough for kids. The EasyFlight is gonna be one of the games in the Norwegian project: Project Green Cube
flightGL chung is a compact realistic openGL flightsimulator with combat and integrated map editor .Choose among 40 ground types and 72 plane combinations.Follow other planes as they cross the game area, attack them or declare war to start combat.
Software Process Model Suite is a toolset for modeling and simulate software process models. Is composed by: 1. a simulator engine; 2. a modeling tool based on SPEM, that uses model transformation approach; 3. a visual graphical simulator.
The goal of this simulator is to provide a realistic driving experience. It is focused on roads trafic rules. This software works with the JRE6 and the Java 3D 1.5.1 API. (available on Sun website)
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Pocket Cube J3D is a simulator of a Pocket Cube, in Java language and Java 3D graphics API. Java 3D is available at: http://www.oracle.com/technetwork/java/javase/tech/index-jsp-138252.html
This is a subsystem to compile into FlightGear to add force feedback support for the main joystick for jsbsim there is a patch to add some support for yasim. Requires SDL 1.3
Open development for the Hovercontrol fleet of add-on helicopter simulation packages for FSX. Encouraging component reuse, developer growth, and participation of those interested in the helicopter side of flightsimulator software development.
OpenEFB is an Electronic FlightBag software for virtual pilots using FSX, FS2004 or X-Plane. It is meant to be used as a device for displaying charts, manuals and as a moving map, like an EFB in the real environment.
This project is no longer hosted on sourceforge, please go to https://github.com/jodersky/sims instead.
A library for rigid body simulation written in Scala. This project was created under the terms of a one-year project at school (Gymnase de Burier). Another program for testing and visualizing SiMS, Graphyx, is included.
The basics of a 3D space shooter. Hope to add more to the project if there is any interest. As time allows. In the end I would like a universe that is generated as people fly around.
A continuously-evolving population/intelligent AI/environment/evolution simulator. Players manipulate a given world in which creatures with varying characteristics attempt to survive by eating, avoiding harm, and reproducing.
An 3D space ship game, as a re-make of the original space invaders.
Using 3D models for the ships, and raw terrain files.
It is an Ogre 3D based project, Ode library for the physics,
FMOD for the music layer and RakNet for the network layer.
A table game simulator. You can play easy card games and even ccgs. JTable is a generic simulator. You can create up new games easily with the editor. Play every game you want with up to 12 players via internet (using Hamachi: http://www.hamachi.com) or