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Java (J2ME) implementation of Yahtzee board game on your mobile phone with remarkable graphics and sound. Support provided for screen sizes of 128x96 up to 176x188.
PhysicsDefense is going to be a little 3D game with a lot of physics involved using ODE, ODEJava, jME Physics 2 and jME. The goal is to keep balls from falling from an inclined plane, using obstacles, heat, cold and miscellaneous devices...
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Tile-based RPG map editor, focused on easy to use interface and quick map-making. Supports multiple tilesets, transparency, can export the map to common image formats and more.
This is a configuration front end for the apricots game which can be found at http://www.fishies.org.uk/apricots.html, eliminating the need for changing the configuration text file manually.
Yet another Java implementation for the addictive Minesweeper game. This game comes with a number of options unavailable in Windows's version, such as allowing more than one mines in a square. See project web site for a list of features.
This project seeks to provide a web-interface to a BetaBrite LED sign capbable of sending messages to the sign and displaying them. Additional modules can also be added to have the sign display weather information and RSS.
This will be a port of the famous Monopoli game to a java environment. It's just a project that aim to make ourselves closer to Java programming and, more over, it should enforce our object-oriented programming skill.
JEmpire is a Java port of VMS-Empire-1.7 with significant changes. JEmpire has a graphical interface and can be configured with different types of units.
P2Play is a framework for developing Peer-2-Peer Massive Multi Player Games. It provides accounting, persistant storage and region based gameplay controlling.
Game developed in JAVA done initially to present as university work. Based on the old game B-zero. It possesses several screens, an editor of new screens, a line editor, record, levels of difficulty, etc...
CSameGame is a multiplatform Java game based on SameGame. It also supports various game styles, save and load games, highscore ladder, a solver and an helper
This projects will implement some tools to create, process, upgrade, edit and patch configuration files of X-Plane. For now there will be two tools: A Tool to remove duplicate fix points (command line) and (much bigger) a version 850 Airport Editor.
The ZLagos project is a very simple SDK to interact with a Nabaztag/Tag (V2).
It supports a full set of functions, organized in an object way, and allows developers to control remotely a Nabaztag/Tag.