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A consortium of developers and players to produce Open Source tools to enhance the experience of the groundbreaking Bioware game, Neverwinter Nights, including particularly module creation tools for linux and Mac OS X.
AutoManga will provide authoring tools (integrated with the Skencil vector graphics program) and PyGame (SDL) based display tools for parametric character animation, with tools and helpers optimized for "manga-style" characters. Uses 2D SVG "cels".
General purpose agents using reinforcement learning. Combines radial basis functions, temporal difference learning, planning, uncertainty estimations, and curiosity. Intended to be an out-of-the-box solution for roboticists and game developers.
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
An abstraction layer allowing the use of different physics libraries through a consistent API. It's possible to swap between different physics engines without altering code. Interfaces are provided to connect it to your visualisation framework of choice.
CrystalBlend is a game engine integrated with Blender based on Crystal Space. It is an alternative for the currently existing but outdated GameBlender.
Codename HACK is a hacking gaming Simulation, where each User get their own virtuell PC. They must upgrade it and hijack other PCs and Data to get more money! This game usees Python. Maybe also PyGTK and Twisted!
3D fast-paced dodge/shoot-'em-up, created using friendly, portable technologies such as Python and OpenGL. Originally conceived and developed in one week for first ever PyWeek challenge.
jColony is an implementation of 'The Game of Life', written in Java in an object-oriented fashion. jColony aims to be as easy-to-use as possible, for both programmers (The source code) and end users (The Graphical User Interface).
Python Sudoku is a text and graphical program (gtk interface) to create or resolve sudokus. It can also print a sudoku (1 or 4 sudokus in each page) and write a image (png, jpeg, etc) with a sudoku.
Condottieri is a web based, multiplayer game, inspired in Avalon Hill's classic "Machiavelli". The game is set in Renaissance Italy but it's easily adaptable to other scenarios and eras as long as the rules are like the ones in "Machiavelli".
RandomGame is a game written in Python (GUI by Tkinter). The goal of the game is to pick the number that the computer randomly chosen. Written in Python, RandomGame is multiplatform.The goal of the project is to add a lot on functions in a simple game.
The Bliss Intellivision Emulator is no longer maintained at SourceForge. See the offical website at http://bliss.kylesblog.com for access to the Bliss source code.
Use the various light reflecting/refracting tools, like mirrors, prisms and
splitters, to guide the laser beam to light all the lightbulbs in a level.
Avoid directing the laser beam onto bombs as that will force a level restart.
Spinvaders is an arcade game based on the classic Space Invaders game. You control a gun turret at the bottom of the screen, and must fight off wave after wave of alien invaders.
PyUI2 is a cross platform user interface library written in Python. It is targeted primarily for game development, but can be used as a user interface for other applications.This version has been forked from the original Pyui library.
RealTimeBattle is a programming game, in which robots controlled by programs are fighting each other. The goal is to destroy the enemies, using the radar to examine the environment and the cannon to shoot.
Sirophix MUD is a revolutionary MUD engine. Where other MUDs promise an extensible or OO architecture, Sirophix will actually deliver. Sirophix MUD is designed from the ground up to support extensibility and dynamic systems based on compiled .NET code.