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A continuously-evolving population/intelligent AI/environment/evolution simulator. Players manipulate a given world in which creatures with varying characteristics attempt to survive by eating, avoiding harm, and reproducing.
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XAGE, the eXtensible Adventure Game Engine, is intended to be an engine capable of creating and running Sierra-like adventure games. Furthermore, it is the intention to make the engine extensible so that more complex game types can be created as well.
Is a Minesweeper clone written in Java. It was done because I was bored xD. I'm still working on it... and I'm thinking about making it Online soon. :-)
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This is new reincarnation of all-known xNova project. In the "Regenesis" we want to summarize all best from space-MMRPGs such like Unificant Wars and OGame. All development is carried out with Java (Hibernate + J2EE) + Haxe + ExtJS.
A Go tournament directing package aimed at small to medium sized Go tournaments (16-80 players). Handles registration, pairings, and generates AGA compatible results. Currently used by the Mass. Go Association.
Solar Imperium is a evolved port of a old game named SOLAR REALMS ELITE. Now integrated with AJAX and AFLAX Visit http://www.solarimperium.com to try it.
Electronic playing cards, shuffling and dealing. In addition to the main jar file, we also supply the source for tests and Java docs. The test cases should provide a nice example of how to use the component.
****THIS PROJECT IS NOW MAINTAINED ON BITBUCKET*** https://bitbucket.org/saintnicster/radar/ Program to supplement the MMORPG City of Heroes. Parses out a demofile and paints a 2D map of everything in the vicinity of the player.
A tactics RPG engine written in almost entirely in javascript (only a java applet for music/audio). Allows creation of tile based RPGs with javascript events and commands, and should work in most javascript capable browsers.
Independency will be a browser game set in space. It is written from scratch and uses Java Servlet Tech. Gameplay will be like OGame, but with more features.