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Search for the Red Herring is a seek and destroy strategy game, where you are in control of an advanced penguin submarine sent on missions to destroy enemy submarines containing red herring.
Spineless is a generic cross-platform 3D gameengine implemented in Python. Focus is on flexibility, clean design and ease of use, not pure speed or bleeding edge graphics.
baduK is a pattern analysis and search engine for the game of Go/Baduk/Weiqi. An ancient boardgame common in Japan, Korea, China and Taiwan. Features multiple databases, game previews and instant pattern matches. Developed using C++ and Qt 4.1.4
Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
Fuzz is an SDL/Mono-based 2D gameengine that loads its games from XML so that anyone with a simple text editor can produce their own high-performance games in minutes.
"Creatures" is a 3D game where you are an alien entrapenuer who captures a type of furry woodland creature (currently en vogue) to sell at his exclusive fashion pet store. The game is being constructed with Ogre3D, an open source gameengine.
Eesti Rocket Multiplayer is a multiplayer 2-D space action shooter and is a sequel to unknown to public Eesti Rocket, which is by all means is the game of all times.
Some projects created during my graduation. 1) A little and simple RPG engine baed on Final Fantasy series. The objective of this project is to create a editor and game much like RPG Maker using SDL. 2) My final graduation work, a RTS engine with AI* usi
The COMPASS Engine is a framework for building online games. It aims to use existing web technologies (HTTP, XML, JS) to produce a MVC architecture following RESTful principles.
A-Life CAD is a toolkit providing a graphical interface for designing autonomous agents that can be linked against an AI gameengine. Though it focuses on creating boid-like behaviours, it can also be used for physical simulation or swarm optimisation.
Trident - A multipule layer persistant MMORTS where you can not only control your units, but jump into your units and control them directly. Features a commander mode where you have overall view of the world and can issue orders for the troops to follow.
An arcade-style racing game, in the style of the old Rollcage series of games. Fast, gravity-defying cars, fancy weapons, large, mindbending tracks and the inability to stop playing are what we're aiming for.
This is a game designed to be random in nature and open ended enough to give many many hours of enjoyment. I hope to have both a command line interface and a web-based interface.
An integrated tile-based map editor, gameengine and cross-platform installation suite using Python and Pygame (SDL) [installation suite not in current release]
OpenMMOEngine is designed to allows browser game developers to develop new games very quickly. A lot of realtime strategy browser games share common features that will be provided by this engine. The features will be switchable as far as possible.
An online 3D hand to hand combat game utilizing the Open Dynamics physics engine for full realism. Coupled with a custom move designer and an online ladder and ranking system, RagDoll Combat is the ultimate in head to head online fighting and competition
Cadabra is a 3D Rendering Engine that makes 3D game development easy and is full of cool features targeted at the latest hardware available. This SourceForge.net project features add-ons, demos, and tools for the Cadabra 3D engine.
GMUVE (Graphical Multiuser Virtual Environment) is an engine/framework that lets large numbers of users interact in a 3D world. GMUVE is a peer to peer networked OpenGL application that can be used for MMPOG or 3D chat. It is available in Python and JAVA
A 2D gameengine developed with C# using MS .NET and DirectX 9.0b. Will include some games using this engine. Currently planned: A space taxi kind of game.
The time of Archmages will be an open-source MUD game.
Players can be connected to the game server using either a special client or through IRC or they can use a Web-interface. This means that a player can reach the server from virtually any platform.