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The goal of this project is to develop a generic and powerful 3D simulation framework mainly but not exclusively targeted at game development. Important aspects are efficency and simplicity of use.
Belsheada's TES4:Oblivion Online server enviroment, for use as a means to bring a multiplayer aspect to the game enviroment, with servers capable of dynamically handling every aspect of the game, using the games engine itself.
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PSPy is a content manager for the Sony PSP. You will have acces to your homebrews, games backup, savegames, videos and music. Written in Python for Unix systems, using Glade/pyGTK, under the GPL license.
A working browser-based Space Game that demonstrates advanced concepts such as hexagonal navigation, vector visibility, and a message-based battle engine. Currently seeking a CVS release manager to distribute the code.
An AI sandbox for learning game programming. It includes an integrated development environment, and functionality for rapid development of virtual characters.
A self-guiding Flash front-end with a 100% Java-based XML parsing gateway that combines the look and functionality of a streaming game client with a background processing system for handling distributed data packages.
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Driving sim crossed with golf/football. Drive buggies around the Jungle finding balls and knocking them through obstacles to your goal, while at the same time trying to stop other players doing the same. Uses ODE physics with OGRE graphics.
Administer your LAN Party efficiently with Autonomous LAN Party (ALP)! This LAN Party management software package has support for Single Elimination (and Free for All), Consolation, Double Elimination, and Round Robin tournament types.
Another full 3D RTS Game Engine, Currently supporting OpenGL & DirectX. Also it is simple to add custom graphics drivers, eventually this will be ported to be OS independant but for development focus is Windows XP & DirectX
PyCards is a generic open source program to facilitate card playing and sorting, specifically targetting collectible card games but works with any card game in general.
This is a game designed to be random in nature and open ended enough to give many many hours of enjoyment. I hope to have both a command line interface and a web-based interface.
This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
The end is nigh! A Role-Playing game that incorporates into a bulletin-board system written in PHP and Java. Advanced money and graphical systems incorporated in and out of the interactive experience make this a very fun and involving game.
SC4TF is revolutionary standalone application that allows you to create and edit Sim City 4 Regions. No more open, terraform, save, open, reconcile, terraform, save, etc.
Search for the Red Herring is a seek and destroy strategy game, where you are in control of an advanced penguin submarine sent on missions to destroy enemy submarines containing red herring.
The vTracker is an open-source stat tracker/media player framework that can be used to track games that use a variant of the Q3 Engine. It has the option to store the users statistics online, and is written in Visual C#.
A turn based 2D Multi User Strategie game, level based. Fight in rounds against monsters and players to get weapons, experience and explore new levels. Chat with other player and form teams to fight agains much heavier enemies.
Diet Python is a flavor of Python w/ allegro, multiarray, umath, calldll, npstruct and curses builtin, all else nonessential to language ripped out. Size < 3MB, 1% of PSF Python w/ full graphics development suite. Diet Python helps keep clients thin :)
A C++ database library stores a taxonomy that is represented with DAG(Directed Acyclic Graph). It structure like normal taxonomy, but each node can have more than one direct parent node.