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This Project is a Mangos-GUI, which comes after the 1-Click-Philosophy.
It's a tool for WOW private server admins, and you can create an WOW-PServer
with a minimum of effort. Automatic updating and an addonmanager are included,
too.
Saga MMO Server Engine is a study of todays MMO and MMORPG server and client communication and packet structure. SagaECO is started as the first target using this structure, which emulates the server program of Emil Chronicle Online.
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Shadow Moses is an open source World of Warcraft server. This project also contains various tools related to wow server development, such as ADT map extractors, GUI applications used to manage the server, updatefields extractors, and so on.
This is a web based, MMO strategy game, based on exploration, expand, extraction and extermination. Game provides open world and scenario mode games, global statistics and achievements.
Whole server code is being written in C# and ASP.Net.
AtreyuMS is a server emulator which replicates the functionality of a MapleStory server. The emulator is cross-platform compatible since it is coded in Java.
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This Project is a MaNGOS Server, who is modified, for the French community. We developpe patches for the MaNGOS daemon, a Database for MaNGOS Server and a website for MaNGOS Server.
A video game with a mixture of 2D, 3D graphics, but mostly 2D. Currently in the planning phase. Database oriented, with multiplayer gameplay intended. Also with an underlying translation framework for Hindi and Japanese.
L2Concepts is a project intended to test out ideas and methods for Lineage II server cores, centered around role play features and options, as well as optimizations and methods of improved security.
DWarf (Daemons about War-games, Armies-vs-Armies and Rpg using a Free-licence) is a software written in C++ and using SQL database. This is a mmorpg server, RvR oriented and works on multi-platform.
This is a MMORPG. The main focus will be to build a village and craft all your need. This will have a open front end so others may program parts of the client, addons or a whole new client.
NAGS (Not Another Game Server) is a core system for creating a talker or mud, the code base uses object orientated PHP with a SQL database backend (MySql, Sqlite, Oracle) to track users, room, objects and npc's.
Humans vs. Zombies is a game of moderated tag. A group of human players attempts to survive a zombie outbreak by not being tagged by zombie players. See humansvszombies.com for more. The HVZ program is a Django application that administrates this game.
An attempt to fill in the void of affordable/open-source MMO engines written in C#. Newly updated using XNA, Lidgren and a custom physics engine. Checkout the ForgeRealm project which we have now merged with.
Have a 3-d engine but no way to interact with it? Have a compelling story, but no way to drive it? Help JABTools help you! JABTools is a new toolkit for developing game logic, and interactions between elements in your game!
Modo is a cross-platform online game server and community tool similar in functionality to Valve's Steam platform. The Modo Client is being designed for ease of use and when released, will be free to use by anyone.