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Java Flight Simulator is a 3D flight simulator that was programmed using Sun Microsystems' Java3D API. It offers two game modes: Solo Flight - fly and fight against AI enemy planes, and Network Dogfight - host or join a free-for-all network game.
JOthi is the java-based game of "Othello". This project is son of the greater parent SourceForge project "JGames", that realizes the real game environment: JOthi only defines the "Othello" game rules and its specific AI players.
This game demo is a tool to learn the basics of J2ME and a few graphic tricks.<br> It uses an Ant script for both code related operations and distribution management.<br> It also makes good use of great Java tools (Antic, ProGuard, MPowerPlayer).
JGames is a sort of "game development framework" that creates a solid general structure for all Board Games, Strategy Games and all these game, 2D and 3D, that can be specified defining its particular Rules.
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"Scorched Earth" style RTS game with a twist. Combat is inter-planetary and instead of turn based shooting you build your base on your choosen planet in an RTS sytle fashion.
This is not a MMORPG but insted a game designed for a small number of players in a dungeon setting. Emphasis is on game design and balance. The game's interface is graphical and uses 2d isometric tiles. The project is being created using Java 1.4
JGM: JavaGameMaker is a simple tool ( Game Engine ) that allows the user to make java games (in fullscreen mode, applet and form with very hight FPS) writing few lines of code.
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Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
A-Life game, players can create and release MAAGs (Mobile Autonomous AGents) into the world using a variety of programing languages. Also multiplayer rpg, where players can enter the world and interact with the differents MAAGs.
Emergent Mercenary is a 3D FPS with strategy overtones, and an excerise in emergent gaming. It should be easy to setup a scenario (e.g. hunt criminal) just by placing characters with certain AI into the game and see them interact.
This is a re-implementation of the old X-windows game Xtank. It will be written in Java, using Java2D. It is targeted to an accelerated platform, but won't require one. Java 1.5/5.0 is required.
This tool has two parts : a collection manager and an online duel virtual battleground for the card game "Magic : The Gathering", written in Java (Java 5, JFreeChart and XStream are needed). You can import cards using the official online card database.
MySXP Client: Is an ActiveX COM Microsoft Windows platform; The objective of this Component is to create a terminal service for a wide open server services as, IM, RPC for client app., RPC, DB terminal, Multiplayer Game client, WebCam, voIP Client.
Students try to study about 3D game programming in java. The ultimate target is to produce a Real time strategy game like starcraft in 3D. Trying to do it with lwjgl or jogl.
Dragon's Feather is a role playing game in development that aims to combine the features
of the classical japanese RPGs (like Zelda) and the rising simulators (like Princess Maker)
with a powerful turn-based combat engine (in the fashion of X-Com).
Hotelbuster is a platform independent, isometric, tilebased, turn-based strategy (TBS) game. It implements the famous board-game Hotel in a client server environment. See the project website for more detail