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Battle Star Wars TCG is a program to play the Star Wars trading card game online. It uses all the official trading cards from the Wizards of the Coast expansions and the IDC expansions. Eventually an AI will be built so you can play against the computer.
A small game written using python and pygame. The player has to keep the ball from hitting the floor. The ball bounces and behaves according to a realistic physics model.
Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
JAELC (Just Another Elite Clone) is a 3D Space game which joins together the key features trade, travel and fight with modern 3D graphic. It's designed to be a single player game only. It will be based on the Irrlicht engine for Windows systems (for now
This project aims to create a massively multiplayer object oriented online role playing gameengine that can be used to create online games and interactive virtual worlds.
The most anticipated and exciting project to ever hit the Open Source scene - Engine-X. Our goal is to create a multi-player, physically realistic, strategic 3D first-person-shooter (FPS) game. This is the new development project to replace the EngineX.
The ISOCalc (Isometric Calculator Engine) is a class library for isometric plot games. The ISOCalc can be used as a calculator background for every game with different graphic front. (Special Thanks for OpenTTD Team)
A platform fighting gameengine, quite similar to Super Smash Bros., with the flexibility for (non-)commercial developers and the simplicity for those without programming experience. To give it a simple description, it's "the MUGEN of Super Smash Bros."
Allegiance is a 3D space shooter/sim with support for up to 200 players, with distinct research paths, a dedicated commander position, RTS style 3D interface and teamwork-based gameplay style. http://en.wikipedia.org/wiki/Allegiance_(computer_game)
Pacman Returns it's an intend to remake the Mad Mix Game title released on the 80's to Sinclair ZXSpectrum consoles. It will have a seemed tile scrolling engine with some new features.
geWiz X1L was a masters degree project to explore development of a baseline architecture for a gameengine in C++. It contains a variety of ideas, but nothing that was fully finished. Not compilable; use only as a resource to learn how not to do things.
This is a First person shooter based on the low polygon rendering engine cube.
The altimate aim of this project is to devlope a Counter Strike like FPS LAN game.
[Soon will be updated]
"Chimera2D" is an 2D Games Engine For creating video games written in C #, which combines ease and power. The engine uses the library XNA which allows portability (Cross Plateform) between PC and Xbox360. Thus, with the wealth that it bears the POO, Ch
A space shooter game similar to the "Wing Commander" game. It is featuring the Java Monkey's Engine (jME). It is a bachelor of computer science semester project.
The Embedded Systems 3D Game Software Development Kit, short ES 3D Game SDK, is an Open Source 3D GameEngine / SDK for embedded devices based upon OpenGL ES.
Open Source Action Game inspired by Freddy Hardest (1987), developed using Open Source Engine Nebula2.
The game is in 3d with single player/online multi player options.
clanfx is a 2D, tile-based Javascript gameengine developed using Javascript and CSS. It currently works in Firefox, Epiphany and Opera browsers. Features include many animated sprites, spell effects, buildings, tiles/textures and basic game AI.
ddamok is a board game, that unite go(known as baduk) with omok(known as gomoku, piskvorky or wuziqi). ddamok runs cross-platform and you can do multiplay.
The Lost Fireflies is an FPS type game developed on the Irrlicht Engine.
The player controls a character stranded on a mysterious island filled with phantoms and fireflies, which he needs to capture within a certain time frame to complete the level.
OST-BGE (Open Source Text-Based GameEngine) is a engine that will help make developing text-based games less painful, and more of a pleasurable experience.
Java platform game that incorporates a 2d physics engine to bring a sense of realism. You control a vehicle that must navigate it way through multiple levels. A level designer will also allow you to contruct your own levels.