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Capivar Hunter is a simple 3d shooter written in Python/OpenGL intended as a learning platform to Game Development, Python and 3d Programming. Although it should be at least somewhat funny, the main objective of it is being simple and easy to extend.
Programming Trivia is a game exclusively for programmers to test their knowledge of programming. It features several programming categories, with the capability of adding more. Further, you may choose the difficulty level of each question.
online 2d interactive world for learning languages. Users are placed within a virtual world, Users are placed there where the other users dont speak the same language. users need communicate to achieve objectives and organise life within the game
An action-packed multiplayer Macross (Robotech) game where the key focus is on the valkyrie fighters. Glory to the brave! (Robotech:Glory is also a beginner developers learning platform. Welcome!) IN PLANNING
Linium Realms is a 2D Multiplayer Online RPG using SDL. It has a really nice Level
editor and a strong NPC Programmingsystem. All players will be able to host and
create their own worlds and manage it with a remote control with multiple level access
Pavlov is a Java multiple choice teaching program. Easy to write, pluggable question selection strategies & user feedback modules optimize time spent learning huge amounts of info stored in XML libraries. Also library editor and general use packages.
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(moved to http://savannah.nongnu.org/projects/demi)
Demi is an object-oriented library for Gameboy Advance programming. The main purpose of this project is to standardize commonly used aspects of GBA programming with an integrated standard library.
The goal of the BlueSphere Project is to build a flexible, expandable, and easy-to-use authoring system for all forms of interactive fiction. The present focus of this project is on the development of a new interpreted programming language.
Predator-Prey simulation with programmable AI wars.
Wesen is german for something alife.
You can program the instincts of a species
- and let them fight against others (not only by fight but by best survival).
This way, you can do nice programming contests and learn python by the way!
FasTrix is a tool for the Shadowrun Role playing game. The goal of the project is to support game masters and players in matrix relevant issues such as programming, deck construction and matrix system design.
BlueCube is a simple tetris clone written in C. It uses the great SDL library, so the game is platform-independent and there will at least appear packages for Linux and Windows. I started this project to just get into game and graphics programming.
The Open Gaming System (OGS) is a platform for developing open gaming
software. It defines an application programming interface (API) and
provides a free software implementation of this interface.
TrivialJava is a client-server Trivia Q&A game using Java programming language. It also adds an on-line chat system and a complete player monitoring through the server app.
The Squicki game is an Allegro-based platform game, initially written on
the course of learning to use Allegro. It has since then became a game
with a highly humoristic potential, employing elements of sarcasm, surrealism, pacifism and a light touch
iMate is a win32 / Linux desktop mate programme. It offers more features than the already existing desktop mate (AI, learning capacity, growth and limited lifeTime, third party tools to add new behaviour, ...).
Sol Dominion is a game of expansion, exploring, learning and conquering, a mix between Homeworld's controls, with Imperium Galactica's empire management. You roleplay the leader of a nation, building colonies on planets and moons, researching, etc.
A Scene-Graph-API based on Aura (see http://aura.sourceforge.net). We are programming in C++ and will support Linux and Win32-Platforms.
Scenes which are in 3DS-format can be imported.
Other modifications include gameprogramming-algorithms.
Tourk is a framework for developing programming games, where two (or more) people write game playing code (like Deep Blue) and a controller puts the two against each other.
Improving the LambdaMOO by adding modules, support grafic ssl moonets, making a client that is good for the programming, chatting and RPGing
part of the new emerald city project. Creative people wanted!!
Shi Tenno is an RPG being written in the C programming language, for multiple platforms using the SDL libraries. More information will be released when available.
The Cog Engine Project is aimed at simplifying the creation of online video games. The goal is to create a flexible and powerful online gaming engine whose format is simple enough for use by individuals with no programming experience.
The "OpenGL ParticleEngine" is a project to present possible uses of particles in a computer game, which is based on a programming class in computer science studies at the University of Technology Aachen. It's written using C++ programming language.