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This game is the generalization of the classic Battleship game to a n-dimensional grid. Rules are the same as the classic game and boats are always unidimensional, but ships can be set in a linear (1D), square (2D), cube (3D) on n-hypercubic grid.
SDL.NET is a set of object-oriented .NET bindings for the SDL gaming library and provides high-level access to audio, keyboard, mouse, joystick, TTF fonts, various image formats, sound mixing, MPEG-1, and 2D video framebuffer.
Project World of Dragons ( Projeto Mundo dos Dragoes ) - Free Open-Source with two clients, a 2D Client and one 3D Client - The 2D Client is created with SDL, SDL libraries, GuiChan, etc, and the 3D Client is Written in C++ with OGRE3D, RakNet, CEGUI, LU
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Supertux 3D is 3D of the gpl'd 2D game Supertux. it uses a heavily modified version of the logic systems from yofrankie, textures from various games, the sounds from supertux2d and my own models. all of the 2d levels will be copied eventually.
gnome is a set of project. gnome 2d is a implementation of robots riccochet with Win GDI. gnome 3d will be a DirectX 3D implementation with gnomes instead of robots.
It's a little 3D engine that uses SDL and OpenGL. At the beginning it will only support sprites and render basics, but we are interested in improving and extanding the functionallity.
This project is a platform for creating and/or playing games. It's based on a framework that allow everybdy to create or use every module. For example if there is a 2D game, you can use it with a native 2D impl or an SDL impl or any other renderer.
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KUBOKU is a real 3D version of the Sudoku game for Linux and for Windows. It comes with a nice 2D or 3D graphical interface, a real-time game generator, different difficulties, a detailed help file and a high score. English and French versions !
This is a Multithreaded graphic engine capable of Direct3D, DirectDraw or GDI graphics with Hardware and software implementations. The interfaces are generalized so the program can change which interface it uses at startup and still render properely.
The SxEngine or "SxE" is a highly modular and cross platform game engine now in development. Its intended to be an effective solution for creating any kind of modern 3D/2D game.
A php script for generating Rubik's cube visualisations
INSTALLATION INSTRUCTIONS
These instructions are for installing the script on your own web server. If you do not have access to your own server, or would just like to try out the software, please visit:
http://cube.crider.co.uk/visualcube.php
PREREQUISITES
You will need:
* Access to an Apache web server with PHP and ImageMagic installed.
* A MySQL database. This is optional, but will improve performance if you have a high traffic website.
STEPS
1. Download the code using...
OpenGDK is short for Open Game Development Kit. It's supposed to be a plug-in BASED (it's different from OGRE. OGRE is plug-in friendly), cross-platform, open source, general purpose (2D, 3D, client, server, editor), game development kit.
Artist is a portable 2D graphics library. Main features are: drawing primitives, bitmap blitting, alpha blending, zoom and rotation, text rendering and image file loading. It uses hardware acceleration and provides a simple and elegent API.
Metralápiz: proyecto para introducir una palabra y tomar forma tipográfica de muelle. Posteriormente rebotará en paredes-bordes. Inicialmente 2D y sin deformaciones, progresivamente 3D y sensación elástica, deformaciones....
Alien Game is a simple game where player’s goal is to survive as long as he can. You will be approached by tons of aliens that will try to abduct you. The game is written using XNA a .NET Framework designed to make 2D and 3D games.
It's a 3d shooter but in 2d side scroller fashion (something like Duke Nukem Manhatan Project). The title is a shortened Blast Them. Still in early development.
Dark Matter is an arcade style, multi-player space game, programmed in C/C++. It will feature support for 2-4 players. Dark Matter, is being developed using the Haff Game Engine (HGE) which provides 2D capabilities in 3D via DirectX.
Dust engine is a game engine for 2d shooter game with top-down view. At first, game mechanics will be developed; other features, like sound and nice graphics, will be added when they needed to demonstrate the mechanics.
PodiGoat Core 3 is a open-source framework written in Delphi language. It owns unique interfaces allowing to manage and control almost all part of engine. PGCore3 can be used as a main framework for any kind of 2D or 3D games and interactive apps.