Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
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Total Network Visibility for Network Engineers and IT Managers
Network monitoring and troubleshooting is hard. TotalView makes it easy.
This means every device on your network, and every interface on every device is automatically analyzed for performance, errors, QoS, and configuration.
A completely open source 2D MMORPG engine, written in C++ using SDL. Designed for beginner game developers, with little to no knowledge of game programming. Capable of producing multiplayer games with similar graphics to early Final Fantasy games.
J Visual Novel Engine (JVNE) is, as it's name suggest, is a visual novel engine. With the JVNE you can create your own visual novel game with ease, without the need to know of any programming language.
An IRC cheat bot for the popular multiplayer eggdrop trivia game, KAOS. Written in python. It comes as a self-contained bot just add in network, port and channel, and possibly a custom dictionary. Check your channel rules before using.
Try the cloud dialer that managers trust and employees love to use.
Revolutionize your contact center with CallTools
Boost your agents’ productivity and enhance customer engagement like never before with CallTools’ powerful suite of call center features, including predictive dialing, call recording, and multi-touch campaigns with email and SMS capabilities. Get a complete 360-degree view of your agents’ performance and take advantage of real-time reporting. With seamless integration options, advanced queue management, and flexible IVR settings, CallTools ensures a streamlined workflow. Effortlessly manage data targeting and caller ID strategies to optimize connection rates and improve outcomes. Empower your team with a user-friendly interface designed to simplify complex tasks while delivering consistent results.
Ludo is a simple traditional board game for two or more players. Variants of this game are known under many different names all over the world. This version features networked multiplayer modus and different game variants.
Warring States is a 3-D multiplayer real time strategy game written in C++. The engine is designed to be flexible and allow configuration of game rules. The project started as part of a final year university project.
Very compact Tetris game for those who want to play where/when they should not: only a tiny gaming area (even 40px high) your headmaster will hardly notice (in case, just press Q or Escape).
A project to recreate Blood on the Quake 3 engine. The game will have the same feel as Blood, because it was have the exact same levels, and use sprites instead of 3d models.
Supercharge Your Manufacturing with Easy MRP and MES Software
Designed for SME manufacturers who want to reduce wasteful manual processing, save time and increase profits.
Flowlens eliminates stock-outs, shortage and overstocks, avoiding costly production delays.
Stay in control of inventory levels and keep production running smoothly with real-time visibility and easy-to-use stock management. Import bulk data with ease.
OGRE based open source 3D gameengine. Features include: semi object-oriented Lua scripting language, Newton physics engine, pixel shader material system, compositor shader support (HDR, Bloom), customizable GUI system and DotScene scene system.
OS-Portable gameengine. Uses STL and boost, OpenGL as it's main renderer, OpenAL as main sound device, SDL for input and window handling and Lua for scripting.
Galclone is a free clone of the simple 2d real-time strategy game galcon. Like his archetype, galclone is written in python and uses the pygame module (LGPL) for its gui.
Asteroids Infinity is based off of and quite like the classic arcade game, but has much more! Features: -Nifty elastic viewpoint (viewpoint is loosely attached to the ship) -Upholds Newtons 1st law -Highscores -Configurable controls
This project is a project involving the creation of a 2D tile-based RPG The Emerald Dream and its supporting gameengine. The gameengine is written in C# and targets the .NET framework.
VectorX is a game similar to Spaceinvaders and Asteroids. It uses two dimensional vector graphics and involves gravity. The aim is to fly around the screen and destroy opponents with 4 different projectiles. It was made using python, pygame and livewires
A simple ForceFeedback implementation in Python language, designed for Linux runing games created in pyGame, Blender GameEngine or just written in Python language.
Zen Worlds is an object oriented C++ virtual worlds / MMO gameengine framework. This project includes Zen Enginegameengine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
Cobel Engine will be a good gameengine allow user to create quality 2D scrolling game such as Castlevania , Metroids and if possible , adventure game like Sierra adventure games.
An adaptable program meant for design of 2D or pseudo-3D role-playing games using a minimum of programming. Users can create new resource types and get automatically generated editors for them, as well as write scripts to be run by the engine.
viiigine is an open source Final Fantasy VIII gameengine. The main goal of this project is to redevelop gameengine fully compartible with original and providing new abilities (multilanguage support, high resolution, new models, etc) in extensions.