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A real life version of the board game "Scotland Yard".
All you need is a GPS and internet enabled mobile phone and a few friends to play the game with!
JDungeon is a text based adventure game engine written in Java. JDungeon is still in the development stages but already has a number of key text based adventure game features.
This is a Java Space 2D game based on a MySQL backend database and manager.
This game inspiration is based on a EVE Online game with various new features and ideas.
Simple Blackjack game in Java (developed as Assignment 1 for ITEC802@MQ). For more information about Blackjack, please refer to http://en.wikipedia.org/wiki/Blackjack.
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Astro-Online is a web (now widget) based astrology program that can be downloaded and installed on any web server. Widgets (horoscopes) can also be shared through a share button on websites and personal pages (no installation necessary).
Kill Sudoku: it can solve any pazzle user inputs and demonstrate how to do it step by step under human's comprehension. You feel you have a private tutor to assist you. Soon, you will be the master of killing sudoku. Why not try it today.
This is a Blackjack Game based on Java (AWT) thus it runs on any platform where there's a Java VM. The game uses the SVG-Cards by David Bellot: http://svg-cards.sourceforge.net/
Terminal Tetris is my implementation of the famous block game, written in Java. The output is sent to the terminal (cmd). The input is taken in by a Java application window. The Java application must be the active window in order to work.
This project is a clone/improvement of the "Shadowrun-Assistent" (on shadowrun.de) written in Java 5.0. The main goals are: better usability, minor feature improvements and i18n. It constists of a character editor, an initiative manager and a dice roller.
JTrek is a real time space combat simulator. Controlled via a keyboard through a telnet interface, you can choose from a variety of ships to battle it out for gold in a text based 3d environment.
NOTE: This project is now inactive. It has been split into separate projects for each of the games. See projects: "Logisticks", "korab2J", "TeleMaze", "100-Square Challenge", and "libTAJJADA".
This software simulates cellular behavior based on specific rules (e.g. Game of Life or Wireworld). The UI will be replaceable and there will be a feature for importing rules from a file based on a format developed for this purpose.