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Stop Storing Third-Party Tokens in Your Database
Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
The COMPASS Engine is a framework for building online games. It aims to use existing web technologies (HTTP, XML, JS) to produce a MVC architecture following RESTful principles.
phpRPG is a multiplayer role playing game engine driven by PHP and MySQL, with aims to develop a web-based game engine which shares common qualities between multiple user dungeons (MUDs), paper & pen RPGs and computer RPGs.
This project is an XHTML CSS DHTML scratch and win game card that can be completely configured with a new look and feel through html stylesheets only. The games prizes/odds can be configured through a php runtime engine. demo at eScratchAndWin.com
A module-based content management system especially for Clans and Communities. It can handle news, members, contents and much more
It is written in PHP4 using mySQL, JavaScript and the Smarty Template-Engine
[Project Dormant until 2008]Shadows Rising is a browser based RPG written in PHP, Javascript, and XHTML. MySQL/PostgreSQL supported. The core engine will allow users create unique RPGs by adding new items, classes, terrain maps to Game Modules.
Its a full tournament engine that supports modular additions of new tournament types. It features team,single, and draft tournaments. Engine is entirely coded in php 4.X.
A rapid development tool for games.
The Game abstracts across the set of all possible graphical computer games (2D as well as 3D), breaking it down into a set of objects, sprites, meshes, sounds etc that can be easily configured. Then hit compile.
12 Ways to Die on an Asteroid is a science-fiction/murder mystery adventure game. The engine is built in Java and designed to be modular. Included is a set of game-development tools, which enable anyone who knows JavaScript to make an adventure game.
wam consists of a powerful, fast and generic 2D game engine, the "wam engine", and of a networked, real-time clone of team17's windows game "worms" that utilizes this engine.
Engine that allows users to interact with multiple worlds all tied together in one story. All viewed through a web-browser. Includes handling of dialogue, events, Flash cut-scenes, item management, multiple-user interaction, battles, and beyond.
Scripter is the core scripting engine of the latest Diabloworld project, JED, created by Ben Thompson (smoke). The purpose of this project is to build and provide a solid scripting engine for Diablo II.
The Freya Game Engine is a cross platform Java API for writing multiplayer turn based games. The engine produces XML turn descriptions based on XML command files and XML data dictionaries.
We are developing a gaming engine that can be used for either online planetary based strategy games , backend systems for Torque based games or online planetary/resource based gaming leagues.
Amoeba RPG engine is an rpg engine in the style of early Final Fantasy games. It will be implemented in Mozilla (xul,js) and
based upon a game xml language.
It's a browser based space mmorpg game called Pulsar Online. It was launched in mid 2011. Game is playable, functional, although it lacks some planned and required features like port raiding, better UI, more RPG and so on. All PHP developers are welcome to develop new functions and fix old bugs.
FrakTal's objective is to create a game engine and a default game implementation of an innovative real-time strategy game concept in Far west environment. The main idea is that the player can customize his character to let him some autonomy.
StoryWiki is a new kind of Wiki-engine, based on the approved MediaWiki, that enables everyone to play, create and modify non-linear storys in a collaborative way.