Showing 368 open source projects for "data structures c"

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  • 1

    DISUnity

    Unity3D DIS(1278.1) Implementation

    Coming Soon - An open source implementation of DIS (Distributed Interactive Simulation) written for the Unity3D game engine.
    Downloads: 0 This Week
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  • 2
    GdnPlanner

    GdnPlanner

    2D Editor to manage garden or flat plan

    GdnPlanner is a tool to create the 2D plans of your garden or flat. See review at http://listoffreeware.com/free-landscape-design-software-windows/
    Downloads: 0 This Week
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  • 3

    Happy Cube Solver

    Design and Display Happy Cube solutions

    The Happy Cube Solver is an interactive interface for designing and building cubes and other designs from the Happy Cube 3D puzzles. It integrates a graphic engine for creating and viewing designs and a simple engine for solving them. Online version: http://shooshx.github.io/happysolver/emscripten/index.html Maintainance of this project moved to: https://github.com/shooshx/happysolver This program is indented to support you while playing live with the Happy Cube©® Puzzles. These...
    Downloads: 3 This Week
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  • 4

    Flight Simulator Recorder and Analyzer

    The Flight Simulator Quick Access Recorder and Analyzer

    This is an add-on for Lockheed Martin’s Prepar3D(R) simulation software. It is a standalone application which should be run together with the flight simulator. This is a powerful flight data recorder which can display 'live charts' of the simulator variables during flight. This software has no analogue in the flight simulator add-ons world. It allows observing many important flight parameters in real time. The most direct way to use this program is to determine the g-load at touchdown...
    Downloads: 0 This Week
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  • 5
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 0 This Week
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  • 6

    RM Dialogue Manager

    Gestionnaire de dialogue externe pour RPG MAker VX Ace

    Ecrivez, classez, organisez vous dialogue de votre projet RPG Maker VX ACE dans un fichier externe avec un programme tiers. Plus simple - avec un logiciel de gestion de dialogue externe centralisant tous les dialogues. - avec l'intégration des dialogues dans RPG Maker en une commande (sk_dialogue[X]) - le script intègre une gestion du retour à la ligne automatique Plus organisé avec tous les dialogues au même endroit, classés, nommés et commentés Facilite le travail d'équipe en...
    Downloads: 0 This Week
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  • 7
    RW Trainer

    RW Trainer

    Designs and animates sequential relative work skydive jumps

    RW Trainer is a bilingual Windows application that allows skydivers to design, optimize, animate and print sequential relative work jumps. A "must have" for serious Formation Skydiving competitors, very useful also for judges, FAI rules designers or just beginner relative workers.
    Downloads: 0 This Week
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  • 8

    VB .NET PHYSX (PHYSICS) DX9 - Engine

    .NET - VISUAL BASIC NVIDIA +ATI PHYSX SLIMDX DIRECTX 9 -ENGINE/WRAPPER

    Visual Basic .Net , Nvidia Physx (PHYSICS - ATI INTEL ETC. COMPATIBLE) , DirectX 9 (using SlimDX) 3D ENGINE/HELPER/WRAPPER This project incorporates these technology into a simple Open Source Engine, allowing simple access to Nvidia PhysX library using DirectX 9 (VIA - SLIMDX) to render "Simulations/Games" ALL IN VB.NET -with- C# and other .NET language compatibility. Visuals now include .X model loading with Animations and Skeletons (shaders) Level loading and AUTOMATIC object (mesh)...
    Downloads: 1 This Week
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  • 9
    ResidualVM

    ResidualVM

    A cross-platform, 3D interpreter to play LucasArts' Lua-based games

    ResidualVM is a cross-platform 3D game interpreter which allows you to play LucasArts' Lua-based 3D adventures: Grim Fandango and Escape from Monkey Island, provided you already have their data files. ResidualVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!
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    Downloads: 7 This Week
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  • 10
    engine (No Name Yet)

    engine (No Name Yet)

    2d/3d Game Engine

    A 2d and 3d game engine written in C++ with support for Lua.
    Downloads: 0 This Week
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  • 11

    cgSudoku

    Sudoku engine for .NET 4.0 and up

    Sudoku game library written in C# qirh source and tests (NUnit) available. Provides hint tracking and allows for custom classes to be added for advanced solving techniques to be applied without directly modifying the library's code. An UndoManager class is provided for automatic undo/redo support, and basic file saving and loading to and from an XML format is implemented as well. Also includes a custom control to drop on forms to take care of the display and basic key handling, and a...
    Downloads: 0 This Week
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  • 12
    C/CIF

    C/CIF

    Compact/ Chess Interchange Format

    C/CIF is an interchange format for chess applications. This format is supporting all features of a chess application - PGN does not provide this - and can be used to transfer chess archives without any loss via an application independent format. C/CIF is supporting two formats: the binary format CCIF, and the human readable format CIF (in XML).
    Downloads: 0 This Week
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  • 13
    A little helper for EVE-Online. with Database fetching and handling routines for Eve Online. API and Raw web based functions. GUI and structure templates. Mining, Character, Bussiness, Analyzer, Infos, Market, EveMath, Parsers and more areas are touched.
    Downloads: 0 This Week
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  • 14
    Abysmal is a project that aims to recreate an engine for System Shock 1 and Ultima Underworld that can run those games with the original data files.
    Downloads: 0 This Week
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  • 15
    NIF File Format Library and Tools
    Attention : This project is currently being migrated, some services are no longer supported. NifTools aims to provide users with Tools to View, Edit, Create and Visualise 3D Models stored in the NetImmerse File Format. The NIF format is used by many popular games based on the NetImmerse/Gamebryo Game Engine such as Morrowind, Oblivion, Fallout 3, Fallout: New Vegas and Skyrim. We are creating a unified description of the NIF file format allowing our contributors to build...
    Downloads: 0 This Week
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  • 16

    Darts Scorer

    Window Application Darts Scorer (calculator)

    ...You can also use the Practice mode to develop your skills with all averages and high scores saved locally for review later in the Results or Statistics windows. This application was developed using Microsoft C# in Visual Studio 2013. It also uses text files to save data for later use either in the application or from the AppData folder on you computer.
    Downloads: 0 This Week
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  • 17

    Triepocalypse

    A trie data structure extracted from the typing game Typocalypse.

    ...Project was developed using C# on MonoDevelop.
    Downloads: 0 This Week
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  • 18
    New CTruck3D Rally

    New CTruck3D Rally

    Free-roaming 3D racing game featuring advanced terrain rendering

    It's a free-roaming 3D racing game featuring advanced terrain rendering. For small file-size, a 4k x 4k terrain is available, sampled meter-by-meter so it's very smooth. Lightweight program. This is the form in which I wished to do the first release of the terrain rendering Algorithm I have developed throughout almost 2 years. Written in C++, featuring multithreading (2 threads): a total remake of the first 3D game I did years ago, CTruck3D_Simplex and sequels. This works better,...
    Downloads: 0 This Week
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  • 19
    Quadball

    Quadball

    A team-oriented tank shooter game.

    ...The CEngine is written in C/C++ from scratch. Feel free to leave behind suggestions/reviews! Your ideas will be valued and can help to improve Quadball. *** Latest version *** 0.2 *** Upcoming release(s) *** Win64 package
    Downloads: 0 This Week
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  • 20

    EasySDL

    Create 2D mini-game easily with this lib

    Full detailed example at: https://github.com/Ousret/EasySDL-Sample Contribute at: https://github.com/Ousret/EasySDL This free lib is an extension of SDL 1.2 GUI program creation becomes much simpler. Not just simple GUI but 2D games too.
    Downloads: 0 This Week
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  • 21
    Yaife

    Yaife

    Yet Another Input File Editor

    Note: this project has moved to GitHub: https://github.com/Scepheo/Yaife Yet Another Input File Editor (Yaife) is, you guessed it, an editor for TAS movie files. I know these already exist (hence the name), but reading about the problems people have with editing BizHawk movie files (unzipping, finicky sync settings) and having my own troubles with HourGlass, I decided the idea could use an update. Currently supported movie files are: BizHawk (BK2), Hourglass, Dolphin, Visual Boy...
    Downloads: 0 This Week
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  • 22
    AP3/3SUM

    AP3/3SUM

    Multimedia asset management and manipulator for Étoilé

    3SUM aims to provide a powerful 2 to 3D programmable environment that allow editing several kind of contents and linking the relationships among Objective-C type. 3SUM sits on the top of AP3 framework which consit of 3D screen graph Objective-C API, C++ geometry math classes, basic mesh implementations, raster compositor and thread managements. AP3 also have a few foundation classes for data manipulation purpose, such as AAObject root which allows tagging object with selector-keyed arbitrarily typed bytes, or AAChunk, an equal-entry array which allows managing two or more binary streams as a single multi-field stream, or striding one stream into some, and some other partitioning abstractions. ...
    Downloads: 0 This Week
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  • 23
    System for creating chess exercises compatible with the OS Chess Open Source Chess Exercises book series. The most recent book can be purchased at https://www.createspace.com/4806762
    Downloads: 0 This Week
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  • 24
    G2

    G2

    A generic 2D engine for any kind of game

    This game engine uses the power of C++, OpenGL, and OpenAL to provide highly-portable, object-oriented code for programming a video game. Rather than tailoring to a specific type of game, the engine focuses on the fundamental components. It covers audio, graphics, controls, and data flow. With G2, developers have everything they need to create a 2D game without the need of expensive SDKs.
    Downloads: 0 This Week
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  • 25
    Noble Ape Simulation
    Simulates a biologically diverse tropical island, and the ape inhabitants cognitive processes. For MacOS X, iPad, Windows and Linux. Features a non-polygonal graphics engine and a command-line version
    Downloads: 0 This Week
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