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PORTALEngine is a Game Engine for 2D RPGs that will have a mixture of features from Japanese-style RPGs and Western-Style RPGs.
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PORTALEngine es un motor para hacer RPGs 2D con una mezcla de caracteristicas de RPGs japoneses y RPGs Occidentales.
frCoder is a set of tools used to write, test, and simulate software written for the FIRST Robotics Competition (FRC). frCoder also includes basic libraries of common techniques used in the FRC.
A rewrite of the open-source AIME MUD Engine. AIME2 includes more-efficient code, a better structured scripting language, and a robust and flexible world development environment AIME has been known for. Includes better windows support.
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Ugolki is old table game which quite popular on the south of Russia.
Purpose of this project is to make it more popular around the globe. Up to 4 people can play. Simple minded AI included as well.
Public description: Hamster Hunter is a game which is a little bit similar to Moorhuhn (a famous German freeware game in which you have to kill moorland chickens). But Hamster Hunter has more Maps, Weapons and a completly different ranking system.
Brilliant Bingo is a Bingo Sheet generator developed in Delphi. The purpose of this project is to enable fundraisers to easily generate Bingo Sheets for Bingo Tournaments.
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The uniProject consists of a set of tools for Creatures. They're currently not under active development, I'd be happy to assist anyone who'd like to take over (you'll need Delphi, obviously).
WarStrunz: A tool to play WarCraft III lan games over internet with multiple server browsing capabilities. Can create server hosting that will become public to the warstrunz users. ROC, TFT and patches versions supported.
PAiN Mud codebase is a new MUD codebase written in Java. It provides general purpose persistence engine (PAiN DB) and ability of dynamic code reloading.
The Keep: freeware real-time strategy game. Build your own medieval castle and defend it against incoming attackers. Similar to Stronghold and Settlers. Full 3D environment.
This is an Open-Source 2D platform game engine, using the OpenGL API for 3D effects in a mostly 2D game. We will have the Basecode used for the project, aswell as the main engine without game specific code and an example game (Penguin Fighter) available.
Bot for the MMORPG game called tibia, logs in and takes basic commands. Uses Visual basic 6 at the time being, but will later be ported to C after the proof of concept code is complete.
"Shining Force:The Awakening" brings the famous "Shining" gameplay to the PC Community.
The "Shining" series was a synonym for the combination of a classic RPG with strategic round based battles and so will SF:TA be.
This software is the going to be used in a small office refrigerator to controll the thermostat. Currently the code is written for the PIC16F84 in assembler. The code is fully compilable in MPLAB.
Game data browser for games built with Infinity Engine (Baldur's Gate and Planescape: Torment). Displays graphics, dialogs, scripts and more. Written in Delphi 5.
Network gaming environment for AI warriors. Offers an application server, a soccer game application, an observer module visualizing a match and a template code for the warriors development.