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A repository for early game-jam-style rapid development game code. The idea is to try a bunch of different simple game ideas and come up with something good through repeated iteration. Multiple platforms.
A remake of a classic Ghouls and ghosts with some addiction taked from Ghouls and ghosts, Ghosts and goblins and Super ghouls and ghosts. The code of this game its developed under GNU/GPL.
Isometric engine based on old python tkclient from worldforge.org. The goals are to separate libs of code, port it to pygame, .and make it up to date for worldforge. The reason is lack of light free isometric engines for easy games development
The is a 2D ball game write in pygame.
I has finish the basic framework and the playable version.
The code is free for anyone who want to edit it and learn something form it.
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Game engine + remake of Atari XL/XE game Robbo.
Level loader is compatible with levels file of GNU Robbo project.
This is NOT the same project as pyrobbo on google code.
A Pythonic program to generate and solve a Sudoku puzzle of any N by N dimension. It uses a combination of logic and guess to solve the puzzle. The GUI is written with PyGTK and the code can be use as a guidelines of using Python Generators.
FSRC is a branch of the FreeSimRC code started by Stefan Bissell. FSRC is a java based virtual air traffic control client for use on virtual fight simulation networks.
Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
The OpenFPSC project is a community-driven project with the idea of improving the FPS Creator game sourcecode, released by The Game Creators. An integrated project, without commercial intents, and improving the FPSC experience for the community.
We aim to create a opensource networked realtime strategy game like thesettlers II (10ºaniversary). We are working with OpenGL, SDL, Enet, Lua & tinyXML (C++). Making the user interface and the base code of the net core.
This project encompasses a futuristic racing game much like Wipeout or Xtreme-G Racing. It is a modification of the Half-Life 2 Source engine using the freely distributed sourcecode provided by Valve via Steam.
Realism based first person shooter running on the XreaL engine, featuring a single player campaign and online multiplayer gametypes
Discontinued on this engine, feel free to use the code.
AO Needs is an Open Source FREE 2D MMORPG, from the Argentum Online code, it has: guilds, magic, combat, animal taming, 21 skills, a huge world with towns and dungeons. Several races and professions. Client and server are distributed under Affero GPL v1.
e107evolution CMS(Clan Management System) will provide plugins and further enhanced functionality in the e107 CMS's base code in order to make it suitable for gaming communities like Delta Force Land Warrior,BattleField,DFLW Xtreme,Call of Duty etc.
This project seeks to bring the codebase of both the Starpeace client and server up to date. The eventual goal of this project is to return Starpeace to active development featuring new content after the existing code has been optimized.
The Merodach engine is an open source MMORPG engine, made to try to merge action/RPG games and MMORPG games. Client and server sourcecode will be availible.
The Crawl is a long running project of mine that has seen many faces, 2d simulated 3d, polygon based 3d, and now Voxel based 3d using Evaldraw for prototyping and the Voxlap sourcecode for the final project. TC will be both a RPG and Editor.
NAGS (Not Another Game Server) is a core system for creating a talker or mud, the code base uses object orientated PHP with a SQL database backend (MySql, Sqlite, Oracle) to track users, room, objects and npc's.
We seek to update and expand Wytter's original elchat code in order to offer, first, full functionality as if you were in console view, and second, to extended that functionality for the program to act like a full functional client.
vbWoW is an emulator for World Of Warcraft. The application is written in Visual Basic .NET using CodeDom for dynamic code compilation of scripts. Once completed this server will be able to handle many players online.