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Interactive aims to be a cutting edge Opensource, community driven MMO Engine for the indie community. Our goal is to provide a service like AAA companies have in Hero Engine and Big World.
Instead of trying to merge all different flowgraph nodes into one single Mod Dll, they have now been separated into their own, lightweight Dllfile. These plugins are then loaded by the system automatically and merged into the main system.
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Helping you rifle through other people's packages.
The DBPF2 file format is used for most of the content in the Sims 3 engine. This project provides a Java-based API, and supporting GUI application, to unpack, browse, edit and repack these files.
Simple tool to practise chess openings. A presentation with a screenshot is available here : http://kwartik.wordpress.com/chess-openings. Requires under windows a PERL interpretor (like strawberry PERL) and a UTF8 editor with support for chess fonts.
flightGL chung is a compact realistic openGL flight simulator with combat and integrated map editor .Choose among 40 ground types and 72 plane combinations.Follow other planes as they cross the game area, attack them or declare war to start combat.
An editor for the open source game c-evo (http://www.c-evo.org). A suite of several different editors (unit graphics, tile graphics, nation files) with some interoperability. It is written in C# 3.5 using Visual Studio 2010.
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JImola is a editor for racing sims developed under the ISI engine (GTR, GTL, rF, ...). It allows the user to change the AIW file (AI control, cutting, track borders, grid and pits info) in 3D without the hassle of editing a big text file.
It's a simple puzzle game. You have to sort the randomly placed image pieces by pushing an 'emty pice' using the arrow_buttons. The prebeta contains an image editor which allow you to import your favorit picture. Comming soon: Help file
The purpose of this project is to centralize knowledge of the World of Goo modding community both in documentation of file structures in a Wiki, and later in a map editor. An utility to pack/unpack file format use by WOG is provided.
Unofficial Dungeon Keeper Map Editor allows to create levels for first part of the Bullfrog game. It has nice GUI and works only on Ms Windows. Originally developed by Gilmour and Folds, now it became open project.
"L'Editeur Donjons et Dragons" (Dungeon & Dragon editor) is a free software made to help Game Masters of Dungeon & Dragon, to create, edit and play their campaigns. This software isn't a game, it's a tool to help you playing.
Game developed in JAVA done initially to present as university work. Based on the old game B-zero. It possesses several screens, an editor of new screens, a line editor, record, levels of difficulty, etc...
IGA Ad Cache Editor is a GUI frontend that allows users to easily edit the SQLite advertising cache file used in some games, such as Battlefield 2142 and Trackmania.
This project will provide an interface for using Lightweight Communications Calculus (LCC) to control agents in the Unreal Tournament enviroment. It consists of a prolog-style interperter, LCC parser/IDE,a GUI / LCC editor and interfaces to the Gamebots
VisualGDA is an editor for the GDA file format. It allows you to create your own custom songs for the games DMX, DTXMania, BandJam, SessionStream, and any other DrumMania simulator which supports the GDA file format.