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Lay a foundation for success with Tested Reference Architectures developed by Fortinet’s experts. Learn more in this white paper.
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Pocket Cube J3D is a simulator of a Pocket Cube, in Java language and Java 3D graphics API. Java 3D is available at: http://www.oracle.com/technetwork/java/javase/tech/index-jsp-138252.html
JiaND stands for "JiaND is a Nutritional Database", and it is an application to aid you in maintaining a healthy diet. It allows you to track ingredients, recipes, and meal plans, along with the nutritional content of all of these.
The goal of this simulator is to provide a realistic driving experience. It is focused on roads trafic rules. This software works with the JRE6 and the Java 3D 1.5.1 API. (available on Sun website)
JArschloch is a Java-coded version of the german cardgame "Arschloch" (internationally known as "President"). It's been developed by Martin Sauer and Bjoern Clasen.
A system that continually explores the Mandalbrot set to provide patterns for a screen saver. The system uses a hexagonal coordinate system for interesting properties and challenge.
Linux Wrath is a rpg/first person shooter Goal: destroy targets. Created at aueb for the computer graphics course and took us 2 weeks to complete (we were 2 people). Project at: http://code.google.com/p/linuxwrath/
Helping you rifle through other people's packages.
The DBPF2 file format is used for most of the content in the Sims 3 engine. This project provides a Java-based API, and supporting GUI application, to unpack, browse, edit and repack these files.
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
Java based "table-top" card game interface, using Java's FX platform. Allows for multiplayer interaction, modular rules and card graphics, simple chatting, and other difficult items. Will need testing on all available systems.
A game engine for display of point-and-click games (images and click areas) and an easy-to-use format for developers of these games (i.e. just add images and click areas).
JNBT is a Java NBT (Named Binary Tag) library. It provides easy to use NBTInputStream and NBTOutputStream classes to read and write NBT files. NBT is the level format used by the Minecraft game.
Asphodel♯ (or Asphodel Sharp) is a C# game engine written from the ground up on top the SFML library. It is meant to be a C# port from the popular Mirage Source Engine written in Visual Basic.
SimpleShogi is a Java implementation of the game Shogi (japanese chess) it supports hot seat and multiplayer via network (UDP). SimpleShogi offers intuitive symbols for beginners but does not implement an AI-player.
Stars! Intelligence Assistant is a versatile tool for players of the classic 4X game "Stars!". Features processing of allies' P-reports, inferring planetary values from these, enables collaborative strategic planning, includes "guts" calculators.
aka Hua Rong Dao (華容道). This is a sliding block game and its solver. Goal: Move the biggest piece to exit in the middle bottom. You can customize the pieces' shape and the configuration of the board. The program shall find the optimal solution
JImola is a editor for racing sims developed under the ISI engine (GTR, GTL, rF, ...). It allows the user to change the AIW file (AI control, cutting, track borders, grid and pits info) in 3D without the hassle of editing a big text file.