Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
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Ideal for IT departments and MSPs (managed service providers)
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A web based US Football Management game, wrapped up in a clone of NFL.com. Multi-player, multi-league, multi-season. Live online draft. Playcalling either via gameplan or live online. Animated plays. NFL, NCAA, AFL, CFL league formats.
ImpressCMS Module for creating and tracking your teams roster, game schedule and games.
The module is written to support REST web services and support an android mobile application that uses the hosted module for team roster.
This is a school project, with the ambition to develop a browser-game(JSP, HTML with JS) playing in the medieval times. The economy orientated game is thought for fast local rounds in a home network, but also for long rounds over the world wide web.
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
Keeps track of as many game boards you wish and tells you when you have won and on which game board you have won. You can save your gameboards and use them again and again. You can play one row, two rows or a full board.
uFrag is a puzzle game where you attempt to remove all blocks from the screen. The game looks similar to many disk defragmenter visualisations, thus where the name comes from. (Like Jawbreaker or Otis)
BehaviorSim is an educational tool which allows users to develop and exercise behavior-based applications by setting up entities, behaviors and other primitives without involving significant programming effort.
VilloNanny is a Travian bot that plays the popular online game for you. It can build your villages and attack your enemies while you sleep. Written in Java. Game site http://www.travian.com. VilloNanny site: http://www.villonanny.net
Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
RPGenesis aims to create a gaming engine specifically designed for the creation of classical, two dimensional role playing games as well the toolset needed to create games based on this engine.
Text-based RPG engine both on the server side and client side. Allows full customization and control of the world objects including: zones, monsters, characters, NPCs, items, quests, etc. All of this within a desktop application against a MySQL DB.
This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.
MACTO, The Open Racing Car Simulator is a highly portable multi platform car racing simulation. It is used as ordinary car racing game, as multiplayer racing game. It's runing on Linux, Windows and MacOSX.
DerpDerp is a tile-based puzzle game modeled after the game Dweep. This is an update for the game designed to bring the graphics and gameplay into the 21st century. Future modes of play may be added such as multiplayer support.
TBattle is a multiplayer Tetris™ like game. Up to five players at once can play in a battle where the players decide the game speed. Check out the project web page for more information.
Little "snasation" game involving Patty. Written in Java and JavaScript. Besides, there's a port of Flixel to Java and Slick2D, called Slixel, developed alongside with a platform game called QNQ: Qualcosa Non Quadra.
A networked, two-dimensional, multiplatform, multiplayer shooting game written in Java, in which players attempt to capture and keep control of bases in order to gain points.