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...The player takes on the role of a programmer trying to clear bugs out of a project using an array of pun-y weapons. I need to put this on hold for a while, so I'm posting the source in the meantime. Never fear though, I'll be back ;-) Requires SFML 1.6 to compile/run, but tinyxml source-code is included with the project.
Simple Qt/C++ Project for learning simulation programming.
QtCritters is a simple critter simulation in C++ using Qt, currently under development. The goal of this project is to simulate a simple ecology of various kinds of animals, and to make the source easy to understand and modify. Still very very alpha...
Panther game engine is being developed as part of a class on game engine development at Chapman University 2009/2010/2011. Development continues through December 2011.
OpenKingdom is a game based on the ideas of the Anno series, but with own content, ideas and code. It is currently in early development and not playable yet.
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Hovercraft is a game demo written in C++ (engine) and Lua (the game itself). Video presentation - www.youtube.com/watch?v=QDp6LFVs_Bc . Sourcecode: http://hovercraft.svn.sourceforge.net/viewvc/hovercraft/trunk
S.C.O.U.R.G.E. is a roguelike game with a 3D user interface. The game allows a group of four characters to search for treasure, kill enemies, gain levels, etc. The code is C++ using SDL, OpenGL and freetype. The game uses Squirrel for scripting.
irrflight chung is a free openGL flight simulator programmed in compiled freebasic with irrlicht 3D game engine ,with aircrafts dogfight and ground tank combat.Pilot aircrafts, hunt monsters on feets,drive a car or combat other tanks in your tank.
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Flamebird is an IDE for the open source game development language Bennugd (http://bennugd.org/) and Fenix(http://fenix.divsite.net). Our aim is to integrate in a professional environment a powerfull code editor, a project management system and editors an
The C++ port of AionEmu project. The orginal project's code can be found from here: http://www.aion-emu.com It's an educational project, to help developers get familar with large scale C++ and Lua development projects.
This Minimal OpenGL Utility Library is a library similar to GLUT, only with fewer features! You can write window-system-independent OpenGL programs with even fewer lines of code than GLUT. Initial support for X11 and Win32. Examples.
FakeNES is a highly portable, Open Source NES and Famicom emulator. It runs on all modern operating systems and has an actively maintained DOS port for enthusiasts. Support for phones and other mobile platforms is under development.
The majority of the project is entirely original code released under the zlib/libpng license. Contributed and third-party code is included under GNU licenses.
This is an attack organisation helper for Travian. It helps you to plan a coordinated operation in very short time. Your attacks will slap your enemies in the same sec. Your defense will arrive between enemies attacks. Your mp3 will alarm you in time.
...There won't be any further progress on this launcher as Minecraft introduced it's own server addressbook - which was the main feature of this very tool. However, you can try this app to lessen your boredom or download the sourcecode if you need something to laugh about. ;)
Terra Tenebrae is a free (as freedom) multi-Players RPG game engine based on client/server technology. The assets used are in licenses CC0, CC-by, CC-by-sa or GPL.
This is a DEMO of an upcoming RPG Maker XP clone in C#. With the *recently updated* demo you can play a sample project using the Game Player and edit map using the Open RPG Maker. Visit http://bit.ly/jLNF3P to report errors and give feedback.
"Tux, of Math Command" is a math drill game starring Tux, the Linux Penguin. Lessons are included from simple number typing through addition, subtraction, multiplication, and division of positive and negative numbers. It is intended for kids ~4-10.
Tonic is a graphical interface for playing chess on Internet Chess Servers (especially FICS). It is based on Jin's sourcecode. Read more about features and development at tonic-chess.blogspot.com and at http://kenai.com/projects/tonic