Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
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Banker’s Dashboard and Credit Union dashboard
For Bank and Credit Union CFOs and CEOs
Get anytime, anywhere access to your bank or credit union’s financial performance. Get insights into your bank or credit union’s financial performance from anywhere with secure, cloud-based access. Get margin components, branch performance, forecasts and more with point-and-click simplicity. Banker’s Dashboard and Credit Union dashboard integrate seamlessly with your core processor. Quick and easy setup, so you can start improving your bottom line right away. Automate reporting and eliminate errors, freeing you to focus on more value-added tasks. Quickly run and revise multiple forecast scenarios, so you can analyze variances and alternative strategies. Measure and compare branch performance. Institute best practices and hold each branch accountable for better results.
CellSim (Game of Life) is a Conway's Game of Life clone programmed in Visual Basic. Net for the VITTA Programming Excellence Awards. Fully documented with nice features like variable grid sizes, saving/loading from an access database and much more.
This is a 1945 fighter game directed at educating students on writing C++ games. The project was done by a student of mine in my Introduction to Programming Concepts in C++ course.
This Project is a Rapid Game Development/Design Library and Interface. From 2D-3D, Single-Multiplayer, low-highend games all presented in a easy interface with VBScript and Point And Click style programming or use the library in a supported language.
QC++ is a code editor for QuakeC, the programming language for the popular game Quake. It is being developed in Visual Basic .NET and runs under any Windows version that supports the .NET Framework v1.0 (Windows 98, NT4, and newer).
Use the Filerev app to organize Google Drive and reduce storage costs.
Find and Remove Duplicates, Organize Effectively, and Manage Storage Smartly.
Use the Filerev app to organize Google Drive and reduce storage costs. The Duplicate File Finder quickly shows all duplicates in Google Drive without downloading all of your files. The Storage Analyzer lets you browse your folders by size in Google Drive. You can also view your Google Drive files in different categories such as: hidden / orphaned files, large files, empty files, empty folders, large folders, old files, temporary files, files by extension. Every category includes powerful filters and the ability to bulk delete your files in Google Drive. Plus, there are charts and graphs to help you quickly see how your storage space is being used and the number of files and specific types of files or folders that are consuming the most space. You can get started for free to see what is consuming your Google Drive storage space and quickly clean up the clutter.
Projects done by NikG43 in Visual Basic and other programming languages. Projects: img2htm or image2html or Image to Html, Screen Shot Utility, MouseMove(wraps mouse around the screen), and more to come.
Agothia is a free source Visual Basic made RPG (Role Playing Game) designed for online/offline, showing the extent of quality programming VB has to offer. Online capabilities will be added in the future! People are encouraged to help me any way possible!
The project wants to switch from classical objecting oriented programming towards mark up language programming, where in order to develop and play a game, it\'s enough to describe how objects look and how they are allowed to interact.
The TinyIDE project is an attempt to create a new MUSH client for coders in TinyMUSH, PennMUSH, etc. This will feature code formatting, object browsing, and general MUSH client functionality.
LOOP (Language Object Oriented Parallel) is a visualprogramming language project dedicated to creating a full suite of components for simulation of hierarchical dynamical systems in discrete time.
Project RPG was originaly a collision detection example i made for someone, but it eventually became a game. I have decided to open source it so that it can be improved upon by others in the game programming community.