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EntropyEngine is a Java based 2D game engine. This project is intended for learning game engine design, and detailed tutorials can be found at the project's homepage.
This project implements a simple 3D game/graphical engine based on OpenGL API. The code is partially based on OpenGL tutorials by NeHe and implements basic features like lighting, collisions, hit tracing and HUD.
...Full source is included. It's written in Delphi 7 and OpenGL (DelphiGL).
There is a German tutorial on my hompage at URL:
http://www.daniel-schwamm.de/index.php?pg=delphi-tutorials/opengl-planets.
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A PHP/MySQL Skript that allows 2 Clients to Play a Game in which the Player has to guess where a Location is located on a map.
To Play a game you need one of the BieFi Clients that are currently developed at the TDPE Tutorials.
Please visit our new website at http://moncefyabi.github.io/Joge/
Joge - Java OpenGL Game Engine- is a platform to develop 2D game (3D in the future) in Java. It´s simple to learn, fast, extensible and has an extra GUI system. For installation and Video tutorials see project website. Joge, the best Java game engine.
OpenGL engine designed with nehe's tutorials. Very basic engine with only simple stuff. The purpose of the engine is for learning how to handle openGL, C++ and game engine's in general.
Luciferino is a sidescroller game engine, that allows you to create your own sidescroller without any programming knowledge (you'll only have to read a pair of tutorials to understand the data files format).
...MCDX is written in C# and can be used with any .Net language for writing games on the Windows platform.
Please visit the Project Home Page for news, forums and tutorials.
An Open-Source community, with the intent to develop and maintain an OpenSource 3D Engine, and every part of a game including tutorials, models, maps and sounds; so to help all people, developers and newcomers, in the development process of free games
Furry Ice is a modular technology for developing story-based interactive media, such as adventure games, edutainment, interactive fiction, hyperstories, interactive stories, interactive tutorials and interactive corporate presentations.
FliteTutor is currently merely a concept for an interactive training enhancement to the free flight simulator FlightGear, the purpose will be to provide basic tutorials within FlightGear about its general usage and also specific topics. (check homepage)
GTEngine was started by members of the Game Tutorials web site, www.gametutorials.com, to bring together the various talents and levels of knowledge in the creation of a 3D game engine, and to foster our continued learning in a specific project.
Promote game development in general for Iowa State University students, and to get them involved with the internet game development community. We'll be writing many game tutorials and sample games.
It's a french project for create a better bot for half-life based on the HPB_bot. This project is open source and we make somes tutorials for any french can make is bots for is mod.
The Universal Dominance RTS Game Engine will be a fully functional engine with 2D graphics, sound and multiplayer support. In its final state it will be well documented for developers and will include tutorials on RTS development with DirectX.