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MASyV (Multi-Agent System Visualization) enables one to write agent-based models/cellular automata, eg. in C, visualize them in real time & capture to movie file with MASyVs GUI & message passing lib. Includes examples: Hello World, ants, viral infection
A php script for generating Rubik's cube visualisations
INSTALLATION INSTRUCTIONS
These instructions are for installing the script on your own web server. If you do not have access to your own server, or would just like to try out the software, please visit:
http://cube.crider.co.uk/visualcube.php
PREREQUISITES
You will need:
* Access to an Apache web server with PHP and ImageMagic installed.
* A MySQL database. This is optional, but will improve performance if you have a high traffic website.
STEPS
1. Download the code using...
Scriptable Multimedial Interactive Locations Engine, is a C++ written multiplatform engine designed to provide simple way to create 2D games and visualisations. SMILE consists of a shared library built upon SDL, data/ script interpret and Qt editor.
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MOSE MakeObj Script Engine is a scripting engine for the Simutrans Tool "makeobj". With a Shell like scripting language big addons (called paks) set could be compiled for Simutrans.
This is a bash script that will duplicate the effect of the matrix in a terminal. It is composed of 3 files all of which are required for proper execution.
The Reactive Plot Library runs interactive branching conversations, supports multiple undos and uses XML story scripts. It comes with Script Player, a choose-your-own-adventure game player. See project website (www.reactiveplot.com) for more info.
A very smaller script interpretor that j2me based system. Can work on j2me / j2se / C++ platform ,the major goal is used to build an more flexible j2me game. Script language's phrase like as BASIC .
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Realm Crafter Script Generator and Coder is a applacation that generates and codes scripts for Realm Crafter. It colors the script code. It also has a Online ScriptLibrary, Project viewer, MySQL database loader, and lots of script generators.
This is the port of a popular BSD game fortune.It is written in Perl,so it's OS independent.It includes 2 extra features,but I haven't included full compatibility with the original fortune.
The program is a shellscript(<2 Kb).
Database isn't included
This project has evolved into four main components: J2EE utilities; Austin, a Groovy Game Scripting Library for JME; Script formatter for screenwriters; and the core library utilities.
Java Weapon Script Engine is a Java library for implementing dynamic weapons. Weapons are specified and parsed from script files. The goal of the project is to be able to generate any kind of weapon and behavior.
Doris is a Lua script driven OpenGL viewer with GUI widget extensions. Lua is a fast, powerful, portable scripting language. Lua bindings are provided to OpenGL, GLUT, GLUI (a GL widget library) and Luasocket (networking).
Qonsole is a collection of classes written in ActionScript2.0/Macromedia flash that emulates an output console similar to many found in operative systems like linux's shell and MS-DOS.
MScript is a C/C++ library. It has got OpenGL like design and is to be used as an OpenGL component. The library defines a material description script, similar to C. Support for texture loading, extensions, multi passes, multi lods, multi techniques ...
2D tilebased/networked game development libraries. Include functionality
for different configuration files (INI-style, XML) and IFF (ancient format
design from Electronic Arts). All is based on the Simple Directmedia Layer
and related libraries.
The BZFlag Server GUI is an alternative, graphical frontend to the BZFlag server, bzfs.exe. It allows you to run a BZFlag server with many extra options, or generate a DOS batch file or *nix shellscript to run your server.
ChessXtra is a script xtra for Macromedia Director that uses GnuChess as a library to play chess. We (www.theblip.com) used it previously to power our chess-playing bot, and figured the community at large could use/improve on what we've got.
P4D is a lowpolygon 3D editor and a game environment.
With the editor you can modify bonebased 3D models, animations and textures.
The game environment (which is also used by the editor) provides simple
script-, physic-, particle- engines.
Dungeon Shell is a shell for D20 Dungeon Masters. Simple commands allow DM to manage a game session and track characters and monsters statistics. It is written in Java (1.4.0 at least). Data is stored in XML and you can script it with j[p]ython.
PurpleLib is a research project dealing with a lot of techniques for programming games:
Memory Tracking, Serialization, Cloning, Smart Pointers, Singleton, Sound, OpenGl, Script language, Meta Information, Event System, Abstract Interfaces, PlugIns, RMI