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Spring is a versatile 3D RTS game engine. Using extensively Lua for scripting game-specific code to make nearly every aspect of the engine customizable, from GUI, to unit AI, to pathfinding.
This project contains a Breadth-First-Search implementation of a solver for the board game Ricochet Robots:
http://en.wikipedia.org/wiki/Ricochet_Robot
There is a simple wxPython based GUI frontend for invoking the solver.
Call Bridge is a popular card game. I wrote this to see if I can create a GUI based card game in less than 15 KB by replacing images with UNICODE characters. The player plays a game of Call Bridge (*duh*;) against 3 bots. GUI FILES NOT UPLOADED YET.
Python fitting assistant is a fitting tool for eve online written in python. It is comparable to EFT. We can usualy be contacted via IRC on freenode (irc.freenode.org) in the #pyfa channel.
Flight Simulator Add-On Installer is a tool to build standard setup programs for Microsoft Flight Simulator add-ons. It provides a GUI for the author, and a typical setup wizard for the end user, who doesn't have to deal with manual installation.
Another Sudoku game version. It is written in Python and uses wxPython as the GUI package. The puzzle solver module was written by Edd Aardvark, to whom I owe a big debt. This project is mostly an exercise to learn Python. It can be greatly improved.
A simple RPG game coded in Python 3 utilizing the TKinter GUI interface. Still in development, the current version is provided only in Python code for developers only (or anyone with a local Python installation who dares).
A java Diplomacy program capable of resolving orders, with a dumb AI. Usable from either a GUI or a CLI. Was being rewritten in python, that stopped. Also includes a completely separate python version that supports star trek dip (variant bank st02)
A python script with a Tkinter GUI that will emulate a shuffled deck of cards being placed onto the table. It will help to practice counting cards for blackjack. You will be able to compare your count with the count of the computer.
Galclone is a free clone of the simple 2d real-time strategy game galcon. Like his archetype, galclone is written in python and uses the pygame module (LGPL) for its gui.
Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
Skeleton is a graphical coding environment to easily create and modify rooms/areas
of MUDs basing on the Evermore Core Library (EverLib - see www.evermore.de).
Cross-platform 3D Game Interpreter for 3D design games simulation and Virtual Reality Graphics Rendering with GUI and Command Line. Include map editor , game modeler , script editor.
includes several pygame scripts and pygame libraries. the scripts are a tile editor and a level editor. the libraries include a state engine, a full featured gui, html rendering, document layout, text rendering, sprite and tile engine, and a timer.