A chess club management system, based on a PostgreSQLdatabase supported by a Qt based graphical user interface with forms based input. The system tracks members and their club rating using the USCF rating system. A tournament pairing module will be incl
OpenMMOEngine is designed to allows browser game developers to develop new games very quickly. A lot of realtime strategy browser games share common features that will be provided by this engine. The features will be switchable as far as possible.
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GameTime+ is an add-on for PokerTracker, a commercial program for tracking online poker statistics on your opponents. GameTime+ takes these statistics, and displays them in a "heads-up" display on your poker client software.
Q-Site is a backend with an advance Content Management and backend library for Authentication, Database Abstraction, Templating and more. Q-Site can act as frontend & backend to online PHP applications and games - saving considerable development time.
[Project Dormant until 2008]Shadows Rising is a browser based RPG written in PHP, Javascript, and XHTML. MySQL/PostgreSQL supported. The core engine will allow users create unique RPGs by adding new items, classes, terrain maps to Game Modules.
A cross platform chess database which supports ChessGML, PGN, SVG, PostgreSQL and plugins written in Java or Jython. Some Python chess libraries and some Python tools are included.
Usable pieces are Java and Python opening classification libraries.
Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.