BigQuery automates data prep, analysis, and predictions with built-in AI assistance.
Build and deploy ML models using familiar SQL. Automate data prep with built-in Gemini. Query 1 TB and store 10 GB free monthly.
Try Free
Our Free Plans just got better! | Auth0
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
A dynamic interpreted language for scripting,games,apps,etc in under 500 lines of VB.NET code(using sharpdevelop,not vb). the current version makes it easy to create point and click style games. perfect for interactive business card cds and kiosks!
RobotSee is a language as easy as Basic, with the power of C. The RobotSee VM is a virtualmachine that will run on anything from a small 8bit machine all the way up to a linux/windows class machine.
Artifice is home to two interrelated projects; Artifice Gaming and Slyme Scripting. Slyme is an embedded scripting language written in C++. Artifice Gaming is a consistent foundation on which to build simple, but complete, PC games.
TScript is an opensource scripting engine, including two demos and some tiny games written in it by friends. It's easy to make your system configurable at a script level by adopting TScript. Please refer to http://tscripta.sf.net
ZPlet is an interpreter for programs using the Z-Machinevirtualmachine invented by Infocom for their interactive fiction. This fork of ZPlet implements basic support for files in Z-Machine Blorb format (.zblorb) generated by the Inform 7 compiler.
BlackSMS is a project to build a very accurate Sega Master System's emulation core without depending on any specific plataform. This is achieved by spliting the plataform-dependable code from the core and providing it as a separated interface.
A rewrite of the QuakeC VM interpreter from Quake, as a single C++ class with a simple interface. Features built-in automatic zoning and unzoning of strings and improved flexibility. Run multiple instances of several different progs at once.
Access competitive interest rates on your digital assets.
Generate interest, borrow against your crypto, and trade a range of cryptocurrencies — all in one platform.
Geographic restrictions, eligibility, and terms apply.
This project aims to support the existing GameMonkey Script project by providing ready to build and pre-built packages, as well as adding extra features in the form of binding libraries, documentation and source code enhancement
This is the Sudoku board game.
The game is written is Java and thus requires Java VirtualMachine installed - Avalilable for all OSs.
The game creates an initial Sudoku board and later checks the player's solution.
Scarface Operating System is an empty scripting engine destined to help you to build your own engine. It is a kind of void virtualmachine. By using it, you will be able script easily your own code.
CHAIN (CHAllenging and INtelligent) is a software systems fully developed in J2ME MIDP 1.0. By this systems one can quickly develop role-playing games (RPG) with very involving 3D graphics for mobile phones which mount the java virtualmachine.
Q3Fusion is a Quake3-clone engine, designed to be completely functional as the original one. Q3Fusion has Quake3 VirtualMachine (*.qvm) support and Quake3 network protocol 68 support.
Yet another Tetris clone. It features up to 4 simultaneous players, 5 customizable play modes, a piece editor and player profiles (high scores and statistics). Customizable skin, music and background
Internet C++/Internet VirtualMachine is a high-speed, open-source alternative to Java and .NET. Applications written in standard languages, such as C and C++. OpenGL 1.2 support brings portable high-speed 3D graphics and games.
e@C2 is a pure asherons call 2 (ac2) fanproject to rebuild a server system, to hold it on live. it base on c# and stand under GPL. it is only for private use!
one type of dynamic language whos backgrouand virtualmachine is base on S-expression, just as lisp a looks like. and the idea of the forgrand of snail comes from python mainly, and some from java.
A conversion of the Quake 3 Arena source code from the C programming language to the C++ language.
Secondary goal is to rewrite the Quake VirtualMachine to be compatible with the new code.