Showing 1009 open source projects for "obd source code"

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  • 1
    The Best N64 Emulation Plugin has been revived, Nrage v2.0 fixes an assortment of bugs in the original 1.8 code, and adds new functions, and features, at the same time.
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    Downloads: 161 This Week
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  • 2

    Postal 2 Happy Night

    Christmas Mod for Postal 2, new weapons, errands, maps and story.

    Install in steam workshop http://steamcommunity.com/sharedfiles/filedetails/?id=638285501 Postal 2 : Happy Night is a single player experience set in the Postal 2 Universe featuring a unique system dismemberment and wonderful Christmas story. The story takes place at a early date (31 December 1994) & location before the events of Postal 2. Dude need find way to celebrate this Christmas and do not lost place to stay. Will Dude survive the night? Will he be able to save all that is...
    Downloads: 1 This Week
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  • 3

    Astrolabe Generator

    Generates custom astrolabe EPS files

    NOTE: The Astrolabe Generator has moved: The Astrolabe Generator and related projects have moved to a new location. Find us on Github at: https://github.com/wymarc This program will generate a set of PostScript (EPS) files for the front, back, rete and rules of an astrolabe for a given latitude. Additional related quadrant tools are also available. Version 3.0 moves the code to Java. Program is now an executable Jar file.
    Downloads: 0 This Week
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  • 4
    Radge - [RA]ndom [D]oom [GE]nerator

    Radge - [RA]ndom [D]oom [GE]nerator

    A tool for generating random levels for Doom

    Radge - [RA]ndom [D]oom [GE]nerator based on SLIGE v. 490 This is a command line tool for generating random levels for Doom (1993). Source code repository: https://github.com/jval1972/R.A.D.G.E
    Downloads: 1 This Week
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  • 5

    Lissajous figures

    It animates some Lissajous figures. It is Boot-able.

    This is a short simple boot-able program that animates some Lissajous figures. It can only run when the computer contains Bios, and when the computer is booted. The complete source code is here as an .asm file which can be compiled instantly with the Fasmw compiler. It has an interesting way of switching the computer into 64 bit Long mode. It actually switches the computer back and forth between 16 bit and 64 bit mode, easily, with an interesting technique.
    Downloads: 0 This Week
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  • 6
    Scrolling Game Development Kit 2
    All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
    Downloads: 1 This Week
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  • 7

    IICSAR

    An ASCII Rougelike - RPG

    ...This is a little project i worked on during boring/free hours in school and since, despite its semplicity, was coming out as something that is somewhat enjoyable, i decided to upload it here, source code included. It's not much, but i hope you all will enjoy it and that someone might find it useful :)
    Downloads: 0 This Week
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  • 8
    VOREStation

    VOREStation

    The codebase used by the VORE SS13 server, based on Polaris SS13

    VOREStation is a derivative of the Polaris branch (itself branched from Baystation12) of Space Station 13, known for embracing a unique roleplay tone and maintaining an independent, creative code identity—including assets under CC BY-SA licensing. If you see any errors or warnings, something has gone wrong - possibly a corrupt download or the files extracted wrong, or a code issue on the main repo. Ask on IRC. Finally, to start the server, run Dream Daemon and enter the path to your compiled...
    Downloads: 0 This Week
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  • 9
    Baystation12

    Baystation12

    Baystation's flavor of Space Station 13

    Baystation12 is a distinct gameplay-focused SS13 codebase emphasizing deep role-playing, lore cohesion, and immersive narrative set aboard the SEV Torch, with a dedicated developer and player community. For our purposes, the difference between these two licenses is that the AGPL requires you to make your source code available if you are hosting a game that uses Baystation source code in any way. The GPL instead allows you to (usually) remain closed source. Distinct lore tied to the Expeditionary Corps and futuristic frontier life. Requires specific BYOND build versions (e.g., 516.x) for server compatibility.
    Downloads: 0 This Week
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  • 10
    Vocaluxe
    Vocaluxe is an open source singing game inspired by SingStar™ and Ultrastar Deluxe. The code is hosted on github: https://github.com/Vocaluxe/Vocaluxe
    Downloads: 1 This Week
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  • 11
    CS:GO Multi Script

    CS:GO Multi Script

    Multi scripts for CS:GO that do just about everything

    I have not posted any of the code yet, I'm working on it locally then will push everything. This is not to be used in game (maybe deathmatch only :stuck_out_tongue:), but rather is meant to have some with the features that Java provides. I included all source so that you can see what I used. This is a great project to learn about global event listener, JRobot, JavaFX, etc...
    Downloads: 4 This Week
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  • 12
    Aurora.3

    Aurora.3

    The code for Aurorastation's new base, forked from Baystation12

    Aurora.3 is the codebase for AuroraStation, a heavily roleplay-focused Space Station 13 server set aboard the megacorporate starship SCCV Horizon, building upon a Baystation12 fork with rich lore, Discord integration, and MySQL-backed data systems. If you wish to develop for our codebase, please take a look at the guides under .github/guides and the github wiki, as they outline the guidelines for contributing to our codebase, which outline both the process for and the guidelines you must...
    Downloads: 0 This Week
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  • 13
    open-dis

    open-dis

    Open-DIS implements the IEEE DIS protocol in multiple languages.

    An open source implementation of the Distributed Interactive Simulation (IEEE-1278) standard in C++, C-Sharp, Objective-C, Java, Javascript and XML. Example applications including sending and receiving native DIS traffic, X-Plane plugin, and WebSocket/Javascript/WebGL applications. See the individual code directories for each package of interest.
    Downloads: 1 This Week
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  • 14
    Mark GPX Found

    Mark GPX Found

    Mark GPX files as found based on My Finds Pocket Query

    This program edits GPX files of individual geocaches, downloaded from http://www.geocaching.com and marks them as "geocache found" id the GC code of the geocache is present in the My Finds Pocket Query file, also downloaded from geocaching.com. I created this program because my Garmin Oregon 600 GPS receiver stopped marking geocaches as found. So instead of relying on the Oregon to keep track of found geocaches I run this program. The GPX icon: By Ezekiel53746 - Derivative work of...
    Downloads: 0 This Week
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  • 15
    NettyGameServer

    NettyGameServer

    A mobile game distributed server implemented using netty4.X

    A mobile game distributed server implemented using netty4.X, supports tcp, udp, http, websocket links, uses protobuf custom protocol stack for network communication, supports rpc remote calls, uses mybatis3 to support db storage sub-database sub-table, supports asynchronous mysql Storage, update the reids cache synchronously when the db is saved. Use the ExcelToCode project to generate java classes and json data dictionaries from excel data, and DictService directly reads json to reduce part...
    Downloads: 0 This Week
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  • 16
    Cassapa is system that uses augmented-reality to help aiming at pool games. Only the binaries are hosted here at SourceForge. Please check the GitHub project page for the source code
    Downloads: 1 This Week
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  • 17
    EE Keeper

    EE Keeper

    EE Keeper is a saved game editor for Baldur's Gate Enhanced Edition.

    EE Keeper is saved game editor for Baldur's Gate: Enhanced Edition and Baldur's Gate II: Enhanced Edition. This project is a continuation of Shadow Keeper, originally released by Aaron O'Neil in 2000 for Baldur's Gate II: Shadows of Amn and Throne of Bhaal. This version will still work with the original BG2. Currently, it will only work natively on Windows, although it has been tried through Wineskin on Mac OS X and currently works, though no guarantee is in place that this will continue...
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    Downloads: 586 This Week
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  • 18

    BWEM

    Fast and robust map analyser for Brood War.

    Brood War Easy Map is a C++ library that analyses Brood War's maps and provides relevant information such as areas, choke points and base locations. It is built on top of the BWAPI library. It first aims at simplifying the development of bots for Brood War, but can be used for any task requiring high level map information. It can be used as a replacement for the BWTA2 add-on, as it performs faster and shows better robustness while providing similar information.
    Downloads: 1 This Week
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  • 19

    Sims 3 Package Interface

    Sims 3 (and other) game package library

    "Sims 3 Package Interface" provides a core library of portable code that "understands" Sims3 game packages. Note that (with some minor tweaks) the core library code also understands other game package formats (e.g. SimCity Online, Sims4). Along with the core library are a number of "wrappers" that provide the main part of the project. These handle deserialization and serialization of data within the package (or any other source).
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    Downloads: 614 This Week
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  • 20
    Sims3 Tools

    Sims3 Tools

    Tools using the s3pi library and other related works

    sims3tools provides a set of tools for the Sims3 modder, based around the s3pi library. It includes: a package editor (s3pe), which allows most useful resources to be edited; an Object / CAS Part cloner (s3oc) for creating a base for modifications; a sims3pack packer/unpacker (s3su), which simplifies handling the content of these files; a string table editor (s3se) for allowing string table resources to be efficiently edited; plus a number of additional utilities. Note...
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    Downloads: 681 This Week
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  • 21
    Juicy Breakout
    Juicy Breakout is a demo/example game created by grapefrukt (Martin Jonasson & Petri Purho) to explore and demonstrate “juiciness” in game feel, how small visual, animation, and feedback effects make a game feel more responsive, alive, and engaging. It’s built in ActionScript (Flash) and uses grapefrukt’s own libraries (grapelib) to handle game framework, input, rendering, etc. The demo showcases a Breakout-style (brick-breaking) game but with extra polish, effects, easing, cascading...
    Downloads: 0 This Week
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  • 22

    AutoWolf

    Bot for id Software's Wolfenstein 3D

    This is a port based on Moritz "Ripper" Kroll's WOLF4SDL port for Wolfenstein 3D, a game developed 1992 by id Software and published by Apogee. The source code to the game has been released as GPL. The port implements a "bot" for this game, where the player is controlled by the computer, in the attempt to solve every level autonomously. Available as binaries for Windows and OS X, and as source package for Linux/UNIX (requires SDL and SDL_mixer to build). An experimental build has been released for 16-bit DOS and can be run with DOSBox. ...
    Downloads: 1 This Week
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  • 23
    SoftPixel Engine

    SoftPixel Engine

    Realtime 3D engine for game development

    The SoftPixel Engine is an OpenSource high level realtime 3D engine for C++ (GNU C++ & VisualC++). It supports Direct3D11, Direct3D9, OpenGL 1.1 - 4.1, OpenGL|ES 1.1 and OpenGL|ES 2.0 and runs on Windows, Linux, Android and iOS.
    Downloads: 0 This Week
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  • 24

    Pontoon

    Pontoon in c - source code and header file

    Pontoon in c - source code and header file for the game pontoon written in c as a console app using the Lcc compliler. It's completely free, but can you give me a thumbs up if you find it usefull?
    Downloads: 0 This Week
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  • 25
    Atomic Game Engine

    Atomic Game Engine

    The Atomic Game Engine is a multi-platform 2D and 3D engine

    Atomic Game Engine is an open-source, cross-platform game engine that supports both 2D and 3D game development, giving developers flexibility in choosing the style and scope of their projects. It provides a full suite of engine tools — rendering, scene management, input, asset pipelines, scripting (C++ and optionally JavaScript), and more — which allows teams or solo developers to build rich interactive applications and games without assembling disparate libraries. Because of this...
    Downloads: 1 This Week
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